Jump to content
Pilotfish

Weapon Certifications

Recommended Posts

7c3SxSW.jpg

Weapon Certifications

Upon choosing a role to specialise into, riflemen will be given training in their initial equipment, (should they not already be trained) and will be informed on their new duties and receive their specialist role training.

 

Most troopers who first choose a weapon specialisation will start at the first level of that specialisation, and will be given access to more expensive equipment as they are deemed competent and responsible enough to handle it by the NCO team.

 

Each trooper can choose one specialisation to go into.

 

NCOs are expected to understand these roles. Corporals and Sergeants are expected to be able to conduct initial equipment training and role training, while Sergeants are expected to be able to conduct role training and train troopers in any of the following weapons.

 

NCOs themselves can only act as a weapon specialist if they are not in a position of leadership, or in the case of special circumstances.

 

Support Gunners

Support gunners handle heavy weapons with high capacity and rate of fire. They lay down a base of fire for the infantry, suppressing the enemy or holding back waves of arachnids and covering the reloads of riflemen.


As the SAW replaces the Mk3 in the support gunner’s loadout, they are given a sidearm for close quarters work.


b14c9fefcbd782acab7ba3b003e1e63d.png

 

First Level Support Gunners:

Pvt. Kenneth Bucanan

Pvt. Keith Maxwell

Pvt. Andrew Arcas

Pfc. Shepard

 

 

Second Level Support Gunners:

 

Grenadier

Grenadier handle the explosive ordnance of the infantry. At first, they handle the the Troglodyte grenade launcher, before graduating to the M55 (without access to tactical nukes). 

Grenadier retain their Mk3 rifle and carry their specialist weapons for situational use. Due to weight and space restrictions, they don’t carry the Mk3’s 30mm grenades.

 

16f605634da9b99fab3de1411a08c178.png

 

First Level Grenadiers:

Second Level Grenadiers:

Pfc. Valerie Faust

Pfc. Veronika Harth

Third Level Grenadiers:

LCpl. Bon Sleptz

Marksmen

Marksmen cover the infantry, counter-snipe, and use their optics to conduct limited recon. Their initial equipment is a DMR and a sidearm for close quarters work. The DMR is effectively a specialised Morita Mk1 with a long range optic, but most consider it a stepping stone to the formidable Morita X, an anti-materiel rifle capable of stopping most bugs with a single shot.

 

3e928c604b8e2312c739778293e70865.png

 

First Level Marksmen:

Pfc. Niko Radkjovic

Pfc. Adrian Kowalski

Pfc. Samantha Isabel-Renata

Pfc. Maxwell Valentine

 

Second Level Marksmen:

 

Third Level Marksmen:

Pfc. Chiyuki Asahi

Pfc. Zander van Straaten

Point men

Pointmen are the first in. Their loadout options range from breaching equipment at first level, to scouting equipment at the second. Designated pointment are expected to be competent navigators and scouts in their own right, with a good understanding of breaching tactics, and even a little tracking know-how.

 

The rangefinders given to pointmen can be carried with any other equipment. They are prohibitively expensive to be made standard issue, but can laser designate for support assets and scan environments in UV, IR, and at high magnification.

 

ef915d74767e009291b2e8026a154740.png

 

First Level Point Men:

Sgt. Elaine Asper

LCpl. Haylee Milano

Pvt. Jennifer Ramsey

Pvt. Weston MacDonnell

Pvt. Tzipora Bronson

Pvt. Ottis Mulcahy

 

Second Level Point Men:

Cpl. Tychus Miles

Flame Troopers

Flame troopers carry a heavy pack of flammable gel. The gel is lit and sprayed by a fairly lightweight flamethrower. This is incredibly effective at clearing buildings or creating ‘dead ground’ which cannot be crossed.

 

They carry a carbine and a canister of extremely rapid-action flame retardant foam, able to put out accidental fires in the blink of an eye.

 

The flame-trooper’s tank will not blow up if shot, and is fire-resistant. However, the tank may be detonated by severing the linkage and lighting the gel directly. Training in how to do this is not part of official MI doctrine, but should be sought before attempting to do so.

 

The incendiary 40mm grenades currently in development are planned for flame-troopers to use in future alongside a standard rifle, for situations where the limitations of the flamethrower make it unfeasible as a main weapon.

 

9ab012106fab152323bde872c8f340da.png
 

First Level Flame Troopers:

Pvt. Daniel Maddox

 

Second Level Flame Troopers:

Cpl. Florens AgterEekte

 

 

 

0fc61ef6ea9c64f2eb45196479a8faff.png

  • Like 1

Share this post


Link to post

Hold up...I'm no longer the weapon AVATAR!?!?! Chiyuki Asahi. I'd like to remain with the Morita X if possible :D I got frags and smoke as well. Also there's a second weapon in the marksman section. It goes DMR Long rifle Morita X 

Share this post


Link to post
33 minutes ago, Arrow said:

Hold up...I'm no longer the weapon AVATAR!?!?! Chiyuki Asahi. I'd like to remain with the Morita X if possible :D I got frags and smoke as well. Also there's a second weapon in the marksman section. It goes DMR Long rifle Morita X 

Not anymore, buddy.

 

Edit: You can keep the Morita X though. After some training on the marksman role.

Share this post


Link to post
7 hours ago, Rook said:

Old man Volker.

 

Certed in Support Gunning and Marksmen specs.

Have edited the OP to clarify: you've got to pick just one of those roles per character.

12 hours ago, Traitorverpackung said:

Hold up I've just read a thread. Just put Carl as SAW gunner in and Lick as DMR. Lick also got the nades. All of 'em.

 

13 hours ago, ryu said:

James Herzog: SAW/Support Gunner

 

13 hours ago, nikb said:

Niko Radkjovic was a marksman previously, wondering if I could get him re-certed

 

To get re-certed, if you're already trained on the weapon, the thing to do is to go to a sergeant and get the specialist training that goes along with the role. 

 

For support gunners, that's stuff on enfilade/defilade, ammo management, and how to load/feed older belt-fed MGs.

 

For demolitionists, that's stuff on kill radius, shrapnel, and the volatility of different explosives.

 

For marksmen, that's general sniping tactics, counter-sniping, and concealment.

 

For point men (scouts, essentially), that's breaching, navigation, and tracking.

 

For flame troopers, that's a lot of stuff on fire and fire safety and how fire behaves in different situations.

 

All the sergeants have a document detailing this and will be able to run you through it, as will I. I'm looking to get a lot of people certed over the next few days so we'll be running a lot of training sessions for it. If you're already trained on the weapon you need no extra training there, but you still need to learn the skills that go alongside the role, which is why I'm not just adding people onto the roster because they were certed before.

 

 

Edit: After some consideration I'm going to try to get the corporals rated to cert people fully at entry level (including specialist role training). For this, I'm making a document that includes everything every specialist will need to know.  Currently I'm about half-way through, and I'll finish it by the end of today.

Share this post


Link to post

Maxine Valentine

 

certed in LITERALLY everything

 

but specialized in Marksmenship with the DMR, Long Rifle, and Morita X.

16 hours ago, Arrow said:

Hold up...I'm no longer the weapon AVATAR!?!?! Chiyuki Asahi. I'd like to remain with the Morita X if possible :D I got frags and smoke as well. Also there's a second weapon in the marksman section. It goes DMR Long rifle Morita X 

I was in progress with the whole Marksmen training for Asahi, so I’d like to be the one to continue training him.

  • Optimistic 1

Share this post


Link to post
4 hours ago, Coleision said:

Maxine Valentine

 

certed in LITERALLY everything

 

but specialized in Marksmenship with the DMR, Long Rifle, and Morita X.

I was in progress with the whole Marksmen training for Asahi, so I’d like to be the one to continue training him.

Role training to follow. Once that's complete, I'll roster you and you can train Asahi.

 

7 hours ago, malutukilo said:

Florens AgterEekte

 

Certified in Flamers, SAW, DMR, 3GL, Shotguns, Flashbangs and Smokes.

 

Would like to be assigned as a Flame Trooper.

Slated for role training. 

 

Edit: Renamed demolitionists to grenadiers. Considering renaming point men to 'scouts' as it's been reasonably pointed out that you wouldn't want a point man toting a DMR.

Share this post


Link to post

Chiyuki Asahi Marksmen and shizz also i feel like it'd be good to make a diff post that just has the weapon spec roster on it. instead of just tons of comments on this one 

Share this post


Link to post
13 hours ago, blancedwaifu said:

I am now a Support Gunner.

 

13 hours ago, Crispy said:

Pvt. Kenneth Bucanan is a SAW gunner as of today.

Added. 

11 hours ago, Arrow said:

Chiyuki Asahi Marksmen and shizz also i feel like it'd be good to make a diff post that just has the weapon spec roster on it. instead of just tons of comments on this one 

I'll think about it.

 

Also, flame troopers now able to carry carbines so as not to totally gimp them. 

Share this post


Link to post

Added Jennifer Ramsey to point men.

 

Specified which sidearm is given to each specialisation. Peacemaker is the standard. Point men and support gunners get the emancipator as they progress. For SAW gunners, this is because we don't yet have an MMG for them to man, so they need something to look forward to.

 

Support gunners also get an entrenchment tool and sandbags to build their own machine-gun nests.

 

Point men now get breaching charges and an emancipator pistol instead of a DMR.

 

Grenadiers now start with the Troglodtye grenade launcher instead of the 3GL, which is now largely outmoded due to the Mk3's 30mm grenade launcher. Expect a new, better grenade launcher swep to replace the current M9k one at some point in the future.

 

You may see CLS and RTO specialisations in the near future, which will include medical gear and signal/comms gear respectively.

 

Also added a table to track which weapon specialisations can be combined with squad or drop leadership. This is subject to change. If NCOs are stealing the limelight from weapon specialists, they won't be able to use special weapons while leading. The priority is keeping the enlisted in play with special functions and expertise.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×