Original post by: @Tony
>> FROM: Warrant Officer Otto Dresdner
>> DATE: 02/13/2297; 1930
>> TO: 112th Alpha Company
>> CC: N/A
>> SUBJECT: Mobile Infantry Equipment Regulation
It’s come to my attention a number of men and women within the 112th have been customizing and tweaking their deployment kits to levels that’re outright absurd or even detrimental to unit efficiency. With that in mind, I’ve decided to lay out a list of prohibited and allowed equipment modifications. Such list will follow below in order from head-to-toe, rifle included. NCO's are expected to enforce these rules, Troopers are to follow them or suffer the consequences.
The Mark-Three Tactical Helmet shall not be replaced with a substitute under any circumstance. It shall never be left unused no matter the circumstances of deployment. (The only exception is a modified M3 Welding Helmet for Combat Engineers.)
Infantry are allowed to add attachments to the helmet in forms of headlamps, sun-visors, and welding masks. (As such is necessary for the duties of a Combat Engineer.) Closed oxygen / EVA capable variants should only be employed when necessary, doing otherwise is detrimental to a normal deployment.
Decals and stylization are permitted. Decals must not take up more than 28% of your helmet, and must not include numbers or lettering. All designs must be REQUESTED to a STAFF SERGEANT or ABOVE for approval. “MOTO” patches are NO LONGER permitted as well, as they're only legal on sleeves and vests. Engravings are NOT permitted. (And offer no tactical advantage.)
In the world of PAC, nobody should be replacing the helmet entirely or making it completely unrecognizable. To simplify, if you can’t tell there’s an MI helmet, it’s not acceptable.
Shemaghs, balaclavas and ski-masks are permitted ONLY on drops. They will not be worn for inspection.
Stylized masks (E.g, skulls and crossbones) are prohibited at the NCO’s discretion -- However, they will not be worn during inspection.
Gasmasks should only be worn if the drop makes it a necessity; Combat Engineers are the only exception, implying the situation calls for it.
1. Berets must be respective to your division / assigned role, and may be worn whilst on or off-duty.
d. Garrison Cap
1. The garrison cap is to be worn at any point. The Garrison Cap must face forward, the bill in-line with the troopers forehead. The Garrison Cap must NOT be stylised and stencilled. Under very certain circumstances, the Garrison Cap may replace the M3 Tactical Helmet when expecting LITE DUTY, at the DROP LEADS discretion.
a. Mark-Three Combat Armor
The Mark-Three Combat Armor shall not be replaced with any substitute under any circumstance. It shall never have any pieces of it removed or lightened except under the condition that a division requires it. (E.g, Pathfinders, Engineers, Medics.)
Decals and stylizations are permitted under the assumption they do not increase visibility of the wearer or otherwise reflect light. “MOTO” patches are permitted as well, as long as they’re small and follow the above statement. However, engravings are not permitted. (And offer no tactical advantage.)
Load bearing harnesses, backpacks and pouches are permitted as long as they don’t decrease or impede mobility.
Infantry are expected to wear sleeves in whatever manner they see fit; BDU Top, Regulation Black T-Shirt, Regulation Black Tank Top, or Regulation Black Half-Sleeve shirt.
Ripped sleeves are entirely prohibited, and torn uniforms should be replaced as soon as possible.
During cold-weather missions, Infantry are expected to wear full-sleeves, gloves, and face protection.
1. The only bottoms authorised on-duty are your standard BDU trousers. Camouflage variants are only authorised on drop, at the DROP LEADs discretion, and must fit the deployment environment.
Rank patches are always to be worn on the left shoulder when sleeves are in use; Division / Unit patches are permitted along the right shoulder.
Should an Infantryman not bear sleeves, a rank patch is to be placed on the chest or helmet.
Morale patches are authorised in replacement of a divisional patch.
(OOC Note: In regards to trousers and their camos, if you can't find the camo generally accepted for the drop, try to either get the path from a fellow player, or pick one that closely resembles it in COLOUR.)
4. Ceremonial & Offduty uniforms
a. Official Ceremonies
1. Infantry are expected to wear full dress pants and shirt along with a beret and gloves. Watch caps are not permitted.
b. Regular downtime
1. Infantry can wear any combination of shirt, jacket and pants, with the exception of short-shorts or anything similar. Those are to remain in the barracks.
2. Some form of shirt is to be worn when outside of the barracks.
OOC Section: The dress pants clip with the off-duty tops, so I suggest not using it.
5. Morita Variants
a. The Mark One Morita & Variations
They shall never be modified without certification and permission from a superior, (See Sergeants and above.)
Stylizations and stenciling are permitted as long as they don’t otherwise obscure handling or visual inspection of the weapon, OR give the wearer’s position away in ‘stealth’ operations. However, engravings are not permitted. (And offer no tactical advantage.)
Slings are permitted for all variations of the Morita; Bi-Pods may be attached to DMR’s for the sake of stability.
Morita replacements are entirely prohibited unless said otherwise.