Jump to content

MasterMedicMan

Member
  • Posts

    201
  • Joined

  • Last visited

Everything posted by MasterMedicMan

  1. pending review, will go through psych-screening prior to entry
  2. https://www.dropbox.com/sh/ulyjiy4eveu5qsn/AABpUIIs5Wn95gE0DRfYr_CDa?dl=0 (link with all of the useful shit in it) most, if not all of what i'll be talking to you lot will be in there, and i'll refer to the sheets as needed. and no, knowing some of these terms / abbreviations isn't required. they'll be taught to you.
  3. as mentioned previously to pundii under the condition that you're active you're good
  4. under the condition that you're active and don't leave the server in a week sure you're good
  5. All medical personnel are expected to balance and uphold their job as an infantryman, and a medic. Being lack-luster in either aspect will be dealt with accordingly. Specialists and above are the only personnel who may article-six/mercy-kill anybody. Article-six may only be performed with Morphine. An article six that involves shooting another trooper is for the most extreme of circumstances, in which the person is not recoverable. (being taken away by Arachnids, Skinnies, or other) Third Specialist The Third Specialist is typically fresh-faced in the field of medicine, and seen as a medical trainee, but is otherwise a first responder who is CLS and BTLS certified. A Third Specialist may only distribute OTC / "SNIVEL" medications, Atropine-Pralidoxime, Ketamine, Lidocaine, and Epinephrine. They may start an IV/IO. Second Specialist The Second Specialist has seen and dealt with their fair share of cases under the supervision of a Specialist or higher. They are CLS, BTLS, and ATLS certified. A Second Specialist may only distribute OTC / "SNIVEL" medications, Atropine-Pralidoxime, Ketamine, Lidocaine, and Epinephrine. They may start an IV/IO. Specialist The Specialists are weathered medical personnel who show that they are capable in managing both medical and infantry responsibilities, and have a comprehensive understanding of CLS, BTLS, and ATLS. They understand what is expected of them both on and off-field, and take on the responsibility of teaching Combat Life Saver courses to both Third Specialists, and standard infantrymen. A Specialist may distribute any medications they deem fit for use in any given situation. Specialists are also equipped with four autoinjectors of anti-toxin, and a vial of Lithium in the presence of Skinnies and Psychics. They may start an IV/IO. Senior Specialist The Senior Specialists are medical personnel who have displayed immense medical prowess and have been recognized by senior medical staff as more than capable of performing their duties. Senior Specialist is a rank reserved for general medical instructors. They hold the responsibilities of training Third, Second, and regular Specialists alike, but are otherwise no different from Specialists. Master Specialist Much like Senior Specialists, Master Specialists are medical personnel who have mastered their craft, and have consistently been able to balance their responsibilities across the board. They share the same responsibilities as a Senior Specialist, with the exception being that they are expected to learn and understand how to perform advanced traumatic surgical procedures.
  6. I'm going to bump this post, because it's become apparent that a few haven't read the mental illness section. And with the bump, I'd like to add the following: Stop roleplaying mental illnesses you know nothing about. You're not cool, you're just making yourself look like an asshole for the sake of getting that ~spicy drama~. PTSD isn't cool, and most certainly isn't what the movies show you. Stop roleplaying it that way, or just don't roleplay the illness at all. Please refer to the above.
  7. Currently, the Carbine: Increases handling by 10% Increases damage by 10% Increases deploy speed by 20% Decreases firerate by 20% It'd be appreciated if you could change it so that, instead: Increases handling by 10% Increases damage by 10% Increases deploy speed by 20% Increases firerate by 15% (popular demand, doesn't really make sense) Increases recoil by 10% As for suppressors, the current stats are: Decreases firing noise Decreases recoil by 15% Decreases damage by 10% Decreases handling by 10% Please change that to this: Decreases firing noise Decreases handling by 5% And, for God's sake, please -- PLEASE -- BRING BACK THE 75RD MAGS. Everyone wants them back, and the more dakka, the more fun. I'm aware we have 200rd mags, but 75rd default mags seem to do the trick absolutely flawlessly. But Dex, why? Any Carbine variant of a weapon is a lot easier to handle, damage is just there, firerate was from the old script which everyone seemed to love about the Carbine. Suppressors don't really decrease damage, unless we're using subsonic rounds, but even subsonic rounds pack one Hell of a punch to compensate for velocity drop. Likewise, adding more weight to a weapon naturally decreases handling. It's more of a balancing thing. EDIT: Also, change the ammunition type on the Morita to 7.62x51mm. If it causes issues, just swap it to 5.45x39mm or 5.56x45mm. EDIT2: remove the intro music when joining the server, too, please.
  8. what makes it worse is the generic picture like that's literally one of THE go-to pictures for charsheets god damn it @Valkrae
  9. Make it red text, too, and all bold, so that you can't exactly miss it or mistake it as just an OOC thing. Chat goes fast, sometimes. On another note, there have been several requests that the loading screen music be removed.
  10. no orwell's soto is cool we keep him
  11. @Zeppy You've been accepted under the conditions I've sent you in Steam.
  12. @Zeppy Do me a favour, and play on the server some so that @LoFiSuicide and I can gauge where you're at, and get an idea of who you are, and what you can do.
  13. You're in. I'll sort you out ingame and shit.
  14. @cookies Play on the server for about a week or so, and get someone to vouch for you before I consider accepting. Until then, it's set to pending. @TheLynch Due to the criminal record, the character is barred from entry, but feel free to apply on a different character. Likewise, I'll need to speak to you about activity if you do make another character for medical.
  15. Right, so. Let me get this straight with you lot. The two main certifications we'll be dealing with in this post are BLS, and ALS. I'll briefly mention "surgical". The primary difference between BLS and ALS treatment is the use of medications. The use of medications that cannot be used/distributed over-the-counter is restricted to ALS+ certified medics. If you are not ALS, do not use any non-OTC medications. It's pretty simple. To reiterate and clarify, BLS has access to most forms of medical treatment, and can only use OTC drugs. These are things like Ibuprofen, Acetaminophen, etc etc. The only real non-OTC that can be used by BLS-rated personnel is epinephrine, and this is ONLY during cases of anaphylaxis / allergic reactions. That is it. If there is a case where you have a question, ask myself, LoadedGun, or Bianca. If none of us are on, ask Tony. (the MI Lieutenant) Surgical certifications / performing surgery at all. Currently, I'm at somewhat of an impasse. I'll try and sort out the teaching of surgical procedures with Bianca/LoadedGun, but don't get your hopes up for it. This sort of thing is mostly something I self-taught, and trying to get a 'training regiment' is next to impossible right now. My advice, is if you want to pursue doing surgical types of medical roleplay, is to watch plenty of videos regarding surgery. Google is your friend when looking for what tools are used in certain operations. tl;dr surgical: don't do it unless you're cleared for it, and if you want to learn, google is your friend until i can sort out a training regiment
  16. 21:47:53 - 2Spc. Ares Kerr: As I was going to say before he inturupted me, We have an interrogation room. 21:48:02 - 2Lt. Eleanor Tuuli: That's what that room is. 21:48:10 - 2Lt. Eleanor Tuuli: Hence the two-way mirror. 21:48:12 - 2Spc. Ares Kerr: Thats the question room.
  17. 112TH BN \\ 34TH IR \\ A. CO. || 1ST MED BDE \\ 182ND DET APPLICATION FORMAT PLEASE CONTACT THE MEDICAL LEAD AND COLEAD IN THE LINKS BELOW UPON SUBMISSION. FAILURE TO DO SO WILL RESULT IN REJECTION/DENIAL. UNDERSTAND THAT THE CHARACTER APPLIED FOR MUST BE ACTIVE FOR AT LEAST TWO EVENTS PER WEEK. (if two are run within the week, which they usually are) A minimum rank of Private or post count of 10 is required due to recent inactivity of applicants. MEDICAL LEAD: HeWhoGrillsBears MEDICAL COLEAD:
×
×
  • Create New...