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redneckrOadkill

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Posts posted by redneckrOadkill

  1. Reference Picture:

    Spoiler

    2578ddf3bd659dfdf1155a90a3995289--freckles-girl-shorter-hair.jpg 

    [Pictured: Clenmore in a photo that her half-siblings have.]

     

     

    Theme:

    Spoiler

     

     

     
     

     

     

    Name: Helena Violet Clenmore

    Age: 25

    D.O.B: May 6th, 2273

    Gender: Female

    Faction Alignment: Coalition

    Faction Division: 112th Mobile Infantry Battalion

    Role: Infantry

    Service Length: 1 Month

    Service Summary Record:

    Spoiler
    • Promoted to Private following her first drop
    • Promoted to Private First Class by Staff Sergeant Bently
    • Promoted to Lance Corporal by Staff Sergeant Bently
    • Promoted to Corporal by Captain Bently
     

     

    Kin:

    Spoiler
    • Young Seymour [Father, Status: Unknown]
    • Ellen Clenmore [Mother, Status: Unknown]
    • Quincy Clenmore [Half-Brother, Status: Unknown]
    • Moira Clenmore [Half-Sister, Status: Unknown]
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    Homeworld: Earth [Location: Manchester England, Earth]

    Height: 74 Inches (6 Feet, 2 Inches)

    Build: Average

    Eyes: Blue

    Hair: Auburn

     

    Summarized description:

    Spoiler

    / A Rather tall female trooper stands before you at 6’2 with her legs accounting for more than half of her height / Her Heart-Shaped face bearing signs of British heritage / Blue Eyes / Rather Short Auburn Haircut to chin length / A Portion of her left ear is missing./ Ring of minor scarring above the left knee from surgery to reattach the leg. / Well Built, average shaped build / Fair Skin / Dressed in standard and run of the mill Mobile Infantry Fatigues (Also wears Armor when needed)/ Rather Ornate Silver Cross attached to Jewelry Chain around her neck /

     
     

     

    Background:

    Spoiler

     

    A Girl from a middle class family in Manchester, Clenmore has her fair share of issues with her parents, stemming from her father leaving the family when she was two to do programming work in the inner colonies and her mother’s inherent struggle with a prescription painkiller addiction. The same could not be said of her relationship with her half-siblings from a previous marriage of her Mother.

     

    The day Earth fell to the Neons, Helena was on a train to Geneva, planning to visit her half-brother Quincy when the train was derailed more than halfway through the trip in France by a downed TAC Fighter. After that, Clenmore moved through the city with a group of the other passengers in a attempt to escape, either to Geneva or aboard a Transport off-planet. As they traversed the ruined remains of the city of lights, a stray piece of debris struck her in the side of the head, rendering her unconscious in a comatose state but the group continued onward with her on a hotel luggage dolly being used as a makeshift stretcher, eventually making contact with a Mobile Infantry rescue patrol searching the surrounding area of a Evacuation Site and was aboard a priority transport to receive the proper treatment for her injury but was still left comatose for the duration of two months. The next two months were a mix of physical training to regain her strength and filing requests to the varying splintered factions of the Federation in a attempt to locate her friends and family with little to no success as they all collapsed or were absorbed by bigger ones until it was just Sanctuary and the Coalition.

     

    Tired of the lack of progress and the feeling that what she was doing wasn’t enough, she chose to enlist in the mobile infantry, spending another month running through boot camp before being transferred to the 112th.

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    Medical Record

    Spoiler

     

    Permanent Injuries:

    •  Portion of cartilage from her left ear is missing.
    •  Ring of residual scarring above the knee on her left leg as a result of surgery to re-attach the leg.
    •  Right knee was shattered by a sniper bullet, surgery was needed to re-assemble it.
    •  Large scar on the inside of her thigh from bug slicing to the bone.
    • Right Shin and Foot replaced by a Biotech after the Shin was melted away by corrosive Bug Acid

     

    Temporary Injury:

    •  Shrapnel that was embedded in the entirety of the right leg.
    • Rendered Comatose by debris that struck the Cranium during l their escape from Earth as it fell (Pre-Enlistment, duration of two months)
    • Recieved 21 GSWs into her lower back following a incident of Friendly Fire in the field by a Friendly Marauder
    • Liver was pierced by a GSW during the initial siege on O'Brien's Compound at the end of the Civil War
    • Lower Abdomen was pierced by a piece of Improvised Shrapnel launched by the detonation of a M55 Heat Warhead in a Bughole created in a road.

     

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    Mental State

    Spoiler

    The subject seems motivated by what she has seen of Sanctuary’s atrocities and the brave sacrifice of a Private Thomas Anderson to become a better Trooper and see the end of Sanctuary through. The Subject vents her anger through her combat skills and physical exercise. Another goal that should be noted is that she still file missing person reports within the coalition to find both friends and family.

     
     
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    Relationships

    Spoiler

    || Hated || Disliked || Neutral || Acquaintance || Friend ||

     

    >>Faust: “A German Trooper with a big gun and a lot more experience than me, we both sparred once and it ended in a draw but hopefully we’ll get to know each other.”

     

    >>Bently: “The new CO for the Unit since Franco dissappeared, he has been really fitting into the role like its a glove ”

     

    >>Saiphan: “I have only seen him a couple times, seems to be in a chipper mood wherever I see him.”

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    In Remembrance

    Spoiler
    • Chevosky: Heard he died from a blow to the Head, its a bad way to go if you ask me, but I'll be sure to carry on the good fight in his name.

    This is still very much a work in progress with several additional sections being added.

    And as usual, ask if you want to be added.

  2. 4 hours ago, Fitz said:

     

    Мне нравится делать то, что происходит в магазине, но не тогда, когда плохо это делает. Некоторое время мне нравится делать плохое яйцо яйцо яйцо когда-то вроде ха-ха, но это хорошо, потому что я делаю это, но когда-нибудь это отрицает

     

    4 hours ago, Xalphox said:

    Мне нравится снимать всю мою одежду, кроме как из моих носков, потому что это было бы негигиенично, но во всяком случае, где медные старики-суки

     

     

  3. IC:

    Combat Engineer Detachment Application of Interest

     

    Name: Lindsey Mardezano

     

    Physical

    Age: 23

    Race: Caucasian (North American)

    Gender: Female

    Eye Color: Blue

    Hair Color: Brown

    Height: 5 Foot Seven Inches

    Weight: 146

     

    Employment & Background

    Current Rank: Private First Class

    Educational History: John Rico Academy of Federal Education (High School Diploma), One Sapper Training Certification from the Murphy

    Criminal Record: None

    Employment History: 2 Year Internship for Technical maintenance and support 

    Service Record: Lance Corporal (Demoted to PFC following an Op for arguing that she would not be an effective trooper with an Injury that disabled her left arm.), Third Specialist (Trooper requested to be stripped of Rank).

  4. 2 hours ago, cookies said:

    In FNV the new vegas medical clinic could boost any single one of your special stats, add base protection from inserting integrated body plating into your literal fucking skin, or give you health regeneration by speeding up metabolism using magic genetics. I have over 250 hours in that game, help.

    Old World Blues also had your Heart, Spine, and Brain replaced with cybernetic variants. I know the heart made you immune to being poisoned and the spine added a point a Strength but not much else.

  5. 5 hours ago, Heresiarch Grimm said:

    What is this bullshit?

     

     

    For a start, Ultramarines would be the worst founding chapter to use as a base not least of all because they're based on the Romans. Sure, the whole "MANKIND EMPIRE" thing is part of their motif but they're a general shit-show of piss poor decisions that only amount to anything because they have fuck-off amounts of successor chapters that are all pointless and haven't ever done anything of note.

     

    Tactically, they are the embodiment of combined arms. Drop-pod in, roll around in boxes and pop out to shoot dudes when needed, then move on. That shit's boring and they're generic. It also leads into highlighting that absolutely none of the Founding chapters would be any good to use as an MI substitute.

     

    White Scars go fast on bike, brum brum.

    Dark Angels are secretive hush-hush dudes that go fast on bike or shock and awe whilst finding information that they may or may not need.

    Space Wolves just roam around picking fights and trying to be relevant with their favourite pet pugs and huskies.

    Imperial Fists sit in a fortification, shoot dudes and go "This is fine".

    Blood Angels wanna go fast but can't because they're too busy being occult and going nuts.

    Iron Hands sit inside vehicles and shoot dudes.

    Salamanders get stiff by burning things to a point where they're blacker than the Salamander himself.

    Raven Guard go in all sneaky-beaky like.

     

    So how can we fix your mistake of picking Roman McNormal Faction as the base?
     

    Simple.

     

    Read a book.

     

    Black Templars or Carcharodons.

     

    Both fit the colour scheme, so you don't need to homebrew one in MS paint.

     

    Black Templars get told to fuck shit up, go fuck shit up, do so with LARGE numbers of infantry in a zealous "YEAH KILL 'EM ALL" manner and don't rely on vehicles to do it. They just get dropped off, walk forwards and shoot dudes (Punching optional when within 1 metre).

     

    Shoot one of their dudes? They run forwards and squelch whatever it is against the nearest hard surface. Playing an event and one of your "friends" gets shot? BETTER CHARGE THE CORNER AND MOW DOWN THE ADMIN WHO SHOT MY FRIEND.

    Planet got some weird Tyranid infestation going on and the PDF is a shit-show? Better drop right into the middle of it all and just tear everything up with liberal use of explosives whilst fighting off that Carnifex, the Trygon Prime and the ooga booga Malanthrope by there. Bug event time? Better drop right into the middle of it all and just shoot everything that moves that isn't small and red with liberal use of explosives whilst fighting off that Tiger swarm, the Tanker and the ooga booga Royal that popped up by there.

    Squad mate got horribly mangled and murdered during a deployment and you're still in the campaign? Burst through the wall and point out in a friendly manner that their mistake doesn't have a return policy whilst using whatever mauled form of angsty rage that the Templar feels to propel themselves forwards faster than the enemy's vocal chords can react. Your buddy got ripped apart / shot to death / broken arm'd / otherwise murdered in an event? Better either A) Not care and carry on as normal or B) Carry on with 20% more Angst because that's apparently the only other choice.

     

    So, Black Templar fit. What about Carcharodons?

     

    They're a fuck-off sized FLEET based group of bloodthirsty morons that rely entirely on infantry based tactics, don't give a shit what formations and protocols they're supposed to follow are, do what they want when they want and do so in a manner that fits their name (Google it).

     

    The MI are a fuck-off small sized FLEET based group of morally and mentally questionable morons that rely entirely on Infantry based tactics, don't give a shit what a formation is and generally ignore the Rules of Engagement and other bits of info when they drop, do what they want within reason when they drop and do it in a manner that fits the mission briefing.

     

    Talk to a Carcharodon outside of a bloody cesspit of mud? Quiet, reserved, doesn't say much, will walk away when they've had enough or just stand there and stop replying, generally polite.

     

    Talk to an MI outside of an event? Usually Quiet, reserved, hardly says much unless it's in the small window where they're not AFKing in the bar, will walk away because they didn't read the chatbox / don't like you / got a steam message for ERP. Kinda polite I guess.

     

    Carcharodon in a fight? Yeah fuck it, let's go kill them. OH HEY LOTS OF VIOLENCE LET'S KILL MORE AND GET MORE DONE AND YEAH! Usually these leads to borderline genocide / extinctions of whatever they're shooting at / ripping apart / literally biting.

     

    MI in a fight? Hyped up because an event is gonna happen and then WHAT'S THAT THE ORDERS ARE TO WAIT HERE? BUT I HEAR GUNSHOTS I'M JUST GONNA WALK HERE AND *RATATATATATAT* YEAH! Usually this leads to near infinite numbers of Arachnids and Seps dropping dead to levels that could be considered at least Megadeath if not Genocide.

     

     

    Tl;Dr: Get the fuck out of here with that Ultramarine shit. Templars or Carcharodons.

    Wow, first of all, it was meant to be a joke and no this is not the plan for my Homebrew Space Marines, this is meant to be the SERVER's.

     

    Also this is meant to be in the SST Universe with Guilliman being just a character I chose.

  6. Due to rapid changes and the ever-evolving state of the Battlefields, Mobile Infantry Command has spent countless hours perfecting and creating new technologies in the Battlefield to protect our troopers.

     

    Introducing the MK4 Adventurer Armor

    Trooper.jpg.9ddb75a06acd4a8556d7cfd60031a4a8.jpgMedic.jpg.2d0fcffaf89753fc84d6bee363bbe916.jpgEngineer.jpg.7280ff6ad3973d6f309b8fdbfec2c774.jpg

    Insec.jpg.c2b3af286c1ca2ac0c26afc96706fba8.jpgFleet.jpg.e15fca97721d40ad855ca12fdf8349a2.jpg

    Utilizing Ceramic Plating to cover the chest, torso, and the lower section of all four limbs. The suit offers more protection against ballistic firearms and Spitter Acid.It also incorporates a powered air filtration System compatible with previous EVA Helmet Models for Quarantine and Vaccum Combat Scenarios.

     

    Green-Insec, Orange-Fleet, Top three are standard, medical, and Engineering respectively.

     

    Next, is the new Marauder Suit Variants

     

    First one is the MK6 Mammoth Suit

     

    Marauder_Power_Suit.jpg.08d1e3412dd11eca05d77033441e4ad7.jpg

     

    Incorporating a new, reworked Powered Exoskeleton Frame and several thick layers of tank armor, The mammoth Combat Suit lacks the ability to turn your head but makes up for it with the Telescopic Field Camera Installed on the back of the suit with 360 Degree turning capability. The Left arm also includes an enlargened fist for better gripping a punching Bugs. (Please Note that all Skull Motifs are aftermarket customization options that will be available in upcoming Requisition Catalogs Once the Suit comes out.)

     

    Next is the MK7 Praetorian Suit

    Pathfinder.jpg.22534ddfaf12cab9dcdfc732f8336689.jpg

    Built based on the Key Aspects of the Raider Suit and without most of its flaws, the Praetorian is built as a more flexible suit meant for both Marauder and Pathfinder Operations, the model shown above is donned in a Brown Combat Cloak that serves as additional camouflage in the field.

     

    Please notify your troopers to update their personal measurements for the new Suits when they come out. Additionally, Engineers and Marauders will receive new instructional materials to fix the new models of power armor to be prepared.

     

    General Roboute Gulliman, 13th Mobile Infantry Ultramar Division.

     

     

     

    Mil-Intel.jpg

    Marauder.jpg

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