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Posts posted by Fitz
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After playing around with them I can also confirm they're very easy to control, and work extremely well. How they work on the server is a different issue, but I'm interested to see how that could be done. It only requires two mods, which could of course be cut down to only what we need. They can easily VTOL and fly around providing CAS as well as transport on the map, which I think would be pretty
ebic
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2 minutes ago, Heresiarch Grimm said:
Dropships have weapons. The fighters are also VTOL, so they can act as gunships. Both are stupid fast.
The fighters are not VTOL, that's incorrect.
Dropships have weapons but our vehicles are currently insufficient. You could reskin this as a Skyhook. Skyhooks are not stupid fast, they're just fast.
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+1?
Yes, it's not starship troopers, but you can also just reskin that as a DR-8 and begin to use dropships as gunboats. . .
EDIT: Or we could just say the Office of Fleet Intelligence designed a new ship y'know. Developing a copter chopter was pretty high on Venk's to do list.
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Lorilee Zemke I'd there's enough?
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Lorilee Zemke?
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Mebbe Lorilee Zemke?
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4 hours ago, yahtz said:
yeah i already answered his question sonny boy
he dont need two answers
i bet you thought my answer was a joke
but its not a joke
gmod is trash and theres too many addons and too many pacs for it to handle
Yes, but I can't play because whenever one of those errors pops up my game freezes hard.
- 1
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y keyname in file materials/models/sstrpnet/mi/patches.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_medic.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_medic.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_medic.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_engie.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_engie.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_engie.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_intel.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_intel.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_intel.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_fleet.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_fleet.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_fleet.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_marauder.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_marauder.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_marauder.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_pathfinder.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_pathfinder.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_pathfinder.vmt
VertexLitGeneric,
material models/mark2580/mass_effect_3/glass_shelving has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.material models/mark2580/mass_effect_3/glasswalls_01 has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
clientside lua startup!
Particles: Missing 'particles/thw_river_aw.pcf'
Particles: Missing 'particles/maps/de_aztec.pcf'
--- Missing Vgui material entities/md_small_reflex
--- Missing Vgui material qq_sprites/bigdot
Darken217's SciFi Weapons, Update 17 'Obsidian Skies' (v17.1.0)
Couldn't include file 'luagen.lua' (File not found) (@lua/pbc_base/pcl_autorun.lua (line 1))
PBC Addon: Starship Troopers Added Sucessfully!
--- Missing Vgui material atts/mac11_ext_barrel
--- Missing Vgui material atts/mac11_unfolded_stock
--- Missing Vgui material atts/asval_20rndmag
--- Missing Vgui material atts/asval_30rndmag
--- Missing Vgui material atts/asval_variant
--- Missing Vgui material atts/sr3m_variant
--- Missing Vgui material atts/asval_foldable_stock
--- Missing Vgui material atts/makarov_extmag
--- Missing Vgui material atts/pb6p9
--- Missing Vgui material atts/pb_suppressor
--- Missing Vgui material atts/pm_suppressor
--- Missing Vgui material atts/sp-7
Particles: Missing 'particles/gm_botmap_v3_particles.pcf'
Attemped to precache unknown particle system "V3_Waterfall_01"!
Attemped to precache unknown particle system "V3_Waterfall_01"!
Attemped to precache unknown particle system "Waterfall_Cascade_01"!
Attemped to precache unknown particle system "Waterfall_Cascade_01"!
Attemped to precache unknown particle system "Waterfall_Impact_01"!
Attemped to precache unknown particle system "Waterfall_Impact_01"!
Attemped to precache unknown particle system "Waterfall_Spray_01"!
Attemped to precache unknown particle system "Waterfall_Spray_01"!
Weapon Strip con var created
Penetration/ricochet con var created
Recoil con var created
Ammo crate detonation con var created
Damage Multiplier con var created
Default Clip con var created
Unique Slots con var created
Client-side Gas Effect Con Var created
Explosive Nerve Gas con var created
Davy Crockett timer created
Particles: Missing 'particles/mountainside.pcf'
Attemped to precache unknown particle system "snow2048"!
Attemped to precache unknown particle system "snow2048"!
Attemped to precache unknown particle system "snow2048_fog"!
Attemped to precache unknown particle system "snow2048_fog"!
Failed creating font 'Trebuchet18'!
Failed creating font 'Trebuchet18'!
LUADATA SECURITY WARNING: Unable to load verifier, update me!
Unable to read particle definition particles/airvents.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/br_train_effects.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/chicken.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/cleansers_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/clouds.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/coldstream.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/confetti.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/debug.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/drip_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/dust_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/electriccharge.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/electriczap.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/environment_fx_river.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/environment_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/environmental_fx_river.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/exploding_futbol.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/fire_01_portal.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/fire_01_portal_dx80.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/fire_01_river.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/fire_01_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/fire_01l4d_garage.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/fire_01l4d_river.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/fizzler.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/flashlight_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/flashlight_fx_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/gel_bubbles.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/geyser.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/laser_relay_2.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/laser_relay_effects.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/paint_bomb_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/paint_bomb_fx_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/paint_fizzler.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/paint_gun_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/paint_splats_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/paint_spray_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/player_paint_effects.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/portal2_coop_ping_effect.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/portalgun_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/portals_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/projected_wall.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/rain_fx_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/robot_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/scene_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/spark_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/tracer_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/tractor_beam_fx.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/tractor_beam_fx_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/tube_swirl.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/water_impact_unused.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/weapon_fx_hl2.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/weapon_fx_river.pcf! UtlBuffer is the wrong type!
Unable to read particle definition particles/zombie.pcf! UtlBuffer is the wrong type!
LUADATA SECURITY WARNING: Unable to load verifier, update me!
Failed creating font 'DejaVu Sans'!
Failed creating font 'DejaVu Sans'!
Failed creating font 'dejavu sans mono'!
Failed creating font 'roboto mono'!
Failed creating font 'roboto mono'!
PARTICLE CONTROL ERROR: Particle list file "particlelists/gmod.lua" doesn't exist or isn't a readable file! Something went wrong!
PARTICLE CONTROL ERROR: Particle list file "particlelists/tf2.lua" doesn't exist or isn't a readable file! Something went wrong!
PARTICLE CONTROL ERROR: Particle list file "particlelists/ep1.lua" doesn't exist or isn't a readable file! Something went wrong!
PARTICLE CONTROL ERROR: Particle list file "particlelists/ep2.lua" doesn't exist or isn't a readable file! Something went wrong!
PARTICLE CONTROL ERROR: Particle list file "particlelists/portal.lua" doesn't exist or isn't a readable file! Something went wrong!
PARTICLE CONTROL ERROR: Particle list file "particlelists/cstrike.lua" doesn't exist or isn't a readable file! Something went wrong!
PARTICLE CONTROL: Added list for addon: Extended Emitter Effects/====================================\
|| PlayX ||
||----------------------------------||
|| Version 2.8.23 ||
|| Updated on 2017-05-26 06:00 PM ||
\====================================/Darken217's SciFi Weapons, Update 17 'Obsidian Skies' (v17.1.0)
Attemped to precache unknown particle system "nio_tracer"!
Attemped to precache unknown particle system "nio_tracer"!
========================================================
=== 3D Stream Radio (ver. 385) is loaded clientside. ===
=== ------------------------------------------------ ===
=== Optional GM_BASS3: ===
=== No clientside streaming API using GMod's one! ===
========================================================
[SW-ADDONS] Addon 'leotank' loaded at client!
[SimpleThirdPerson] Addon Loaded
Particles: Missing 'particles/uldum_windy_sand.pcf'
Attemped to precache unknown particle system "uldum_windy_sand"!
Attemped to precache unknown particle system "uldum_windy_sand"!
Particles: Missing 'particles/uldum_ashfall.pcf'
Attemped to precache unknown particle system "uldum_ashfall"!
Attemped to precache unknown particle system "uldum_ashfall"!
Particles: Missing 'particles/uldum_skyxplotion.pcf'
Attemped to precache unknown particle system "uldum_skyxlotion"!
Attemped to precache unknown particle system "uldum_skyxlotion"!
Particles: Missing 'particles/uldum_shockwave.pcf'
Attemped to precache unknown particle system "uldum_shockwave"!
Attemped to precache unknown particle system "uldum_shockwave"!----------------------------------------------------------------------------
VCMod Local: Welcome to VCMod Auto-Updater version 9.4.
----------------------------------------------------------------------------Attemped to precache unknown particle system "blue gas2"!
Attemped to precache unknown particle system "blue gas2"!
Attemped to precache unknown particle system "boombr"!
Attemped to precache unknown particle system "boombr"!
Loading VJ Base (Client)...
VJ Base client files initialized!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Attemped to precache unknown particle system "vj_bms_turret_muzzle_smoke"!
Attemped to precache unknown particle system "vj_bms_turret_muzzle_smoke"!
[wOS] Successfully mounted wiltOS Animation Base
[wOS] Successfully mounted animation extension: Prone Mod
[wOS] Registered new Hold Type: Melee Combination
Failed creating font 'defaultbold'!
File found, loading material then returning
File found, loading material then returning
Particles: Missing 'particles/cso_leaf.pcf'
Failed creating font 'ChatFont'!
Failed creating font 'Default'!
Particles: Missing 'particles/gb_gascan.pcf'
Particles: Missing 'particles/mournhold.pcf'
--- Missing Vgui material effects/nv_overlaytex.vmt
--- Missing Vgui material effects/grain.vmt
--- Missing Vgui material effects/nvline.vmt
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Default clips will be not be modified
Requesting texture value from var "$fbtexture" which is not a texture value (material: pp/toytown-top)[ERROR] lua/weapons/cw_mkii_lmg/shared.lua:116: '}' expected (to close '{' at line 90) near 'SWEP'
1. unknown - lua/weapons/cw_mkii_lmg/shared.lua:0Failed creating font 'HUDNumber'!
Failed creating font 'TabLarge'!
Failed creating font 'TabLarge'!
Failed creating font 'ChatFont'!
Failed creating font 'ChatFont'!
--- Missing Vgui material texturemissing
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Bandal'!
Attemped to precache unknown particle system "lanka_hit_riv"!
Attemped to precache unknown particle system "lanka_hit_riv"!
/###########################################################\
| Loading vgui elements from /custom/vgui_elements/client/
| +dbutton.lua
| +dcheckbox.lua
| +dcheckboxlabel.lua
| +dcolormixer.lua
| +dcombobox.lua
| +dframe.lua
| +dlabel.lua
| +dlistview.lua
| +dmodelpanel.lua
| +dpanel.lua
| +dpropertysheet.lua
| +dslider.lua
| +dtextentry.lua
\###########################################################/
Failed creating font 'Trebuchet'!
Failed creating font 'Trebuchet'!
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/3556.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/advanced_led_board-7.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/base 02.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/bulletto killa.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/camouflagew.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/corbel.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/dotf1.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/electrolize-regular.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/eurostar metrostroi.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/exodr.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/fixedsys500c.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/freesans.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/gnuolanedr.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/iee1.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/iee2.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/j_ekr.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/liquid-crystal-display.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/prototype.ttf'
Failed to load custom font file 'e:/steamlibrary/steamapps/common/garrysmod/garrysmod/workshop/resource/fonts/soviet font.ttf'
Failed to load custom font file 'e:\steamlibrary\steamapps\common\garrysmod\garrysmod\cache\workshop\resource\fonts\clearsans-medium.ttf'
Failed creating font 'Default'!
Failed creating font 'defaultbold'!
Failed creating font 'roboto mono'!
Failed creating font 'roboto mono'!
Failed creating font 'Trebuchet18'!
Failed creating font 'Trebuchet18'!
Failed creating font 'HUDNumber'!
Failed creating font 'TabLarge'!
Failed creating font 'TabLarge'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet'!
Failed creating font 'Trebuchet'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Bandal'!
Failed creating font 'DejaVu Sans'!
Failed creating font 'DejaVu Sans'!
Failed creating font 'dejavu sans mono'!
Failed creating font 'ChatFont'!
Failed creating font 'ChatFont'!
Failed creating font 'ChatFont'!
PlayX: Providers list received
PlayX: JW URL set
PlayX: Host URL set
No such variable "$selfIllumMaskScale" for material "models/aliens/boomer/boomer"
Error: Material "models/aliens/boomer/boomer" : proxy "LessOrEqual" unable to initialize!
material models/sstrpnet/mi/armour_map_mi has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.material models/sstrpnet/mi/armour_map_medic has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/top_mi has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_map_engineer has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_map_green has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
Error! Flag "$halflambert" is multiply defined in material "models/sstrpnet/mi/hands_w"!
Error! Flag "$halflambert" is multiply defined in material "models/sstrpnet/mi/hands_w_glove"!
material models/sstrpnet/mi/pants_mi has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.Error! Variable "$envmaptint" is multiply defined in material "cw2/attachments/schmidt/diffuse"!
material models/sstrpnet/mi/armour_map2 has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.material models/sstrpnet/mi/armour_map_intel has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_trainingblue has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_trainingred has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_desert has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_fall has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_snow has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_woodland has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/armour_map_blue has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/top_blue has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/top_desert has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/top_fall has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/top_snow has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/top_urban has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/top_woodland has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/pants_mi_s has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/pants_blue has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/pants_desert has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/pants_fall has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/pants_night has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/pants_snow has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/pants_urban has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/sstrpnet/mi/pants_woodland has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/mark2580/mass_effect_3/glass_shelving has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
material models/mark2580/mass_effect_3/glasswalls_01 has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
JOY_AXIS_X: mapped to Turn (absolute)
JOY_AXIS_Y: mapped to Look (absolute)
JOY_AXIS_Z: unmapped
JOY_AXIS_R: mapped to Forward (absolute)
JOY_AXIS_U: mapped to Side (absolute)
JOY_AXIS_V: unmapped
Advanced Joystick settings initialized
Failed creating font 'Default'!
Failed creating font 'defaultbold'!
Failed creating font 'roboto mono'!
Failed creating font 'roboto mono'!
Failed creating font 'Trebuchet18'!
Failed creating font 'Trebuchet18'!
Failed creating font 'HUDNumber'!
Failed creating font 'TabLarge'!
Failed creating font 'TabLarge'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Roboto Mono'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet'!
Failed creating font 'Trebuchet'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Bandal'!
Failed creating font 'DejaVu Sans'!
Failed creating font 'DejaVu Sans'!
Failed creating font 'dejavu sans mono'!
Failed creating font 'ChatFont'!
Failed creating font 'ChatFont'!
Failed creating font 'ChatFont'!
Redownloading all lightmaps
NVScript: Generating grain textures...
NVScript: Generation finished! Time taken: 0.14 second(s).
NVScript: Generating night-vision line texture...
NVScript: Generation finished! Time taken: 0 second(s).
[PAC3] [OGG] GainNode.gain.value setter smoothing is deprecated and will be removed in M64, around January 2018. Please use setTargetAtTime() instead if smoothing is needed. See https://www.chromestatus.com/features/5287995770929152 for more details.
[PAC3] [OGG] AudioParam value setter will become equivalent to AudioParam.setValueAtTime() in M65, around March 2018 See https://webaudio.github.io/web-audio-api/#dom-audioparam-value for more details.
Console: This server is running VJ Base.
01:48:00 - : ♥ Fitz 女装大佬 has just loaded in.
VCMod Local: Received an API key.
VCMod Local: Started initialization processes.
VCMod Local: Initializing preload.
VCMod Local: Started loading clientside.
Failed creating font 'MenuLarge'!
Failed creating font 'Trebuchet24'!
Failed creating font 'Trebuchet24'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'BudgetLabel'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
Failed creating font 'MenuLarge'!
VCMod Local: Loaded Main v1.737 clientside.
VCMod Local: Loaded ELS v1.1407 clientside.
VCMod Local: Initialized clientside language data.
VCMod Local: Finished loading clientside.http://wiki.starshiptroopersrp.net/index.php/Main_Page:0: The resource http://wiki.starshiptroopersrp.net/resources/assets/wiki.png?3bc8f was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it Please make sure it has an appropriate `as` value and it is preloaded intentionally.
VCMod Local: Checking for language updates.
VCMod Local: Language check complete, all up-to-date.
[PAC3] Wearing autoload...
[PAC3] Requesting outfits in 8 seconds...
[PAC3] Requesting outfits...
[PAC3] received message from server but owner is not valid!? typeof Entity || Entity [0][worldspawn]
Requesting texture value from var "$basetexture" which is not a texture value (material: pac3_urltex_1812968421)
Requesting texture value from var "$bumpmap" which is not a texture value (material: pac_material_1394_471719401)
Requesting texture value from var "$bumpmap" which is not a texture value (material: pac_material_1396_471719401)
Requesting texture value from var "$basetexture" which is not a texture value (material: pac_material_1394_471719401)
Requesting texture value from var "$basetexture" which is not a texture value (material: pac_material_1396_471719401)
Requesting texture value from var "$bumpmap" which is not a texture value (material: pac_material_1396_471719401)
Requesting texture value from var "$bumpmap" which is not a texture value (material: pac_material_1398_471719401)
Requesting texture value from var "$bumpmap" which is not a texture value (material: pac_material_1400_471719401)
Requesting texture value from var "$basetexture" which is not a texture value (material: pac_material_1398_471719401)
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patches.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patches.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patches.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_medic.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_medic.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_medic.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_engie.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_engie.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_engie.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_marauder.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_marauder.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_marauder.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_fleet.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_fleet.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_fleet.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_intel.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_intel.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_intel.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_pathfinder.vmt
VertexLitGeneric,
Conditional Error: Bad expression token: .
KeyValues Error: KV Conditional Evaluation Error in file materials/models/sstrpnet/mi/patch_pathfinder.vmt
VertexLitGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/models/sstrpnet/mi/patch_pathfinder.vmt
VertexLitGeneric,
material models/sstrpnet/mi/uniforms/flecktarn/top_urban has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.material models/sstrpnet/mi/uniforms/flecktarn/pants_urban has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
[PAC3] part[bodygroup][][114] - Unable to find bodygroup gloves on Coleision<STEAM_0:0:58922008>
[PAC3] part[bodygroup][][124] - Unable to find bodygroup gloves on Coleision<STEAM_0:0:58922008>
[PAC3] part[bodygroup][][237] - Unable to find bodygroup hands on Kris<STEAM_0:1:91406270>
material models/sstrpnet/mi/armour/helmet_marine has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "pac3_cache/1344895563/eye_d_4"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "pac3_cache/1344895563/pc_tp_female_blue02_hair01"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "pac3_cache/1344895563/pc_tp_female_blue02_hair00"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "pac3_cache/1344895563/pc_tp_female_blue02_upper"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "pac3_cache/1344895563/pc_tp_female_blue02_lower"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "pac3_cache/1344895563/pc_tp_female_blue02_face"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "pac3_cache/1344895563/pc_tp_female_blue02_equip"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "pac3_cache/1344895563/pc_tp_female_blue02_upper_fur"!I think it's something to do with PAC? I can only see a fraction of the textures on my own PAC, and other peoples' PAC's. Everyone else can see my PAC just fine.
I've uninstalled and reinstalled PAC as well as unsubbing and deleting the folding and redoing all of that.
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Reynolds.
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1 hour ago, Deckers said:
player oriented
Does that mean I can't win?
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Jack O'Neil
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Not Ian Smith.
Disappointed in you, Ethan. I thought you knew better than to do this to your family.
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54 minutes ago, Mannulus said:
I know the models and whatnot are hard to find, so if someone could find them, I would love to add em.
Want me to put you down as someone people can ask PAC questions too?
Yes, thanks.
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On 9/28/2018 at 4:37 PM, Ratatouille said:
Take note that I'm no PAC wizard like you guys, but this is how I create holstered weapons, that appear / disappear when equipped with PAC.
- Create a "group", by right clicking on the menu and clicking on "group".
- Create an "event" and make sure that the event is the child of the group; Meaning the event should be under the group.
- Click on the newly created event and change the "event" parameter to "weapon_class".
- Exit PAC and hold Q. Click on the weapons tab and right click on the weapon you want to be holstered. Then hit "Copy to Clipboard". (E.g.: If using the jackhammer shotgun: m9k_jackhammer)
- Reopen PAC and click on your event, then click on the space beside the "find" argument, at the bottom under arguments.
- Right click on the event and click on "model" to create a model. A white ball should now cover the subjects face. If not, make sure your character does not have the desired weapon equipped.
- Click on the newly created model and click on the ellipsis beside "model" in the table, under "generic".
- Find the same model as your weapon. This step can take longer than usual, especially if you have countless add-ons installed.
- Change the "bone" parameter to the point nearest to the desired location; As in, where you want your weapon to be holstered. (E.g.: If you want a rifle holstered on your back, you'd pick "spine 2" as your target.)
- Translate the model to the desired location.
If done correctly, the model should disappear if the desired weapon is equipped; And reappear if the weapon is unequipped.
Better way to do this would be to
- Make sure you are holding the weapon you'd like to edit for, and create the model with which you'd like to replace it
https://www.dropbox.com/s/7lz9szttlxt8a0e/20180930153231_1.jpg?dl=1
- Click the model, then go to the tools tab, from there, "show only with active weapon", then "show weapon"
https://www.dropbox.com/s/m3rotif2jag7n16/20180930153242_1.jpg?dl=1
- Then click on the event under the model that has been created, and uncheck the box "inverse" at the bottom, MAKE SURE THERE IS NOT A CHECK IN THE BOX!
https://www.dropbox.com/s/eka2i0f84ethrco/Inked20180930153310_1_LI.jpg?dl=1
On another note, that mentor thing sounds pretty cool. I like giving people advice and all that.
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Update Staines and I'll make a bio for her.
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Maybe Staines.
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IC:Combat Engineer Detachment Application of InterestName: Cassie PowersPhysicalAge: 26Race: White as shiteGender: FemaleEye Color: BrownHair Color: Dirty blondeHeight: 5'10''Weight: 140lbEmployment & BackgroundCurrent Rank: Private First ClassEducational History: Highschool dropout.Criminal Record: Clean.Employment History: Two years in the MI and a bit in 112th Engineering, otherwise none.Service Record: Joined the MI two years after her brother Dex Powers, eventually promoted to Lance Corporal before she was demoted twice, then being promoted once more, getting to Corporal, only to be demoted twice more, and then transferred from her prior unit to the 112th, from there joining the Engineers.OOC:Server Time: About nine months now.Roleplay History: A few years of Gmod RP.
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Just now, Lalatina said:
I think I heard, "Kill me, kill me, kill me, kill me". I concur.
New dropship?
in Archives
Posted
Whoever said they were VTOL was a dumbass. Nowhere has it ever said that.