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radical roach

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Posts posted by radical roach

  1. On 6/5/2018 at 12:49 PM, LoadedGun said:

     

    wow that was boring

     

    On 6/5/2018 at 12:50 PM, Fitz said:

     

    who let them off the farm?? tf....

     

    10 hours ago, alright sassy said:

    FIDLAR:

     

      Reveal hidden contents

     

     

     

     

     

     

    The Orwells:

     

      Reveal hidden contents

     

     

     

     

     

     

    both these bands fucking rock i already listen 2 them

     

    here's my song

     

  2. 1 hour ago, Archer said:

    i have the colonies part prepared but i never posted it save for a few bits and the actual colonies' list. i still do not have time to format and type it all out, but if you pick it up and not take the lore elsewhere, then we'll be fine and dandy.

    if you put it up as is we can lend a hand. i'm sure everyone would like to get some movement done on this project and we'd all like to see what you've come up with

  3. 1 hour ago, Archer said:

    I sure do hope you'll be using this instead of trying to make up something of your own

    have some self confidence. i would hope we can do some better writing than the guy who brought us the SHADOWMAGE trilogy

     

    the author is a fan just as we are. dude writes rpgs for a living he's not an authority on the universe any more than we can be

  4. 16 minutes ago, Rook said:

    It's my understanding that the spending ratios are public vs. private funding. I.e... the Federation provides health care free of charge to every person, regardless of citizenship. However there are privately provided health care options for citizens and wealthy non-citizens.

     

    50% equals how much the Federation provides as opposed to how much is private. 

     

    Ultimately, like Deckers said, the finances aren't canon to the Federation. It is simply to the limit of what the simulator allowed. The Federation brings in a lot more than what is listed here. 

    alright, in that case i'll leave alone the economic sections but recommend some changes to the rest of it

     

    under the women's rights section the protection from wage discrimination should be added, as with numerous female sky marshals and military generals and admirals, sexism of that magnitude probably wouldn't exist

     

    defamation should be decreased to only a fine-able offense as it is a civil issue

     

    street prostitutes and escorts should be allowed with licenses, with brothels staying as they are set now. it doesn't make sense to me for sex workers who are doing so of their own free will to be prosecuted in a society described as "largely similar to the capitalist societies before the Disorders." most forward states as we know them now allow for sex workers.

     

    local and online casinos should be allowed with license, as they come naturally with capitalist society and are great boons to economic growth.

     

    homosexuals should be allowed adoption and the right to marriage, i don't know why the federation would restrict this as it is a secular and largely socially progressive society

     

    same with transgenders on the issue of marriage. they should be allowed transition if they can cover the fees, presumably most medical insurances would not cover hormonal therapy or reassignment surgeries

     

    the narcotics section is out of sorts. nicotine and alcohol use are age restricted but their sales are all punished by fines. liquor and tobacco licenses should be available to private businesses. uses of prohibited narcotics should be punishable by jail, and their sale should warrant death or life imprisonment. we may also want to reconsider cannabis laws what with the latest developments on marijuana laws, legalization, and decriminalization in our real life current days.

     

    let me know what you think of all that

  5. so i've been brainstorming up some ideas for colonies  but before i commit i just gotta be sure i've got everything in mind and that i'm going to be doing it correctly.

     

    my plan is to write the colony write-ups in the fashion of world factbook entries, with most information provided succinctly and categorically, with histories and descriptions detailed in their own sections

     

    here's a list of the info i think it's pertinent to develop, roughly in order of importance for our purposes here.  this isn't all there can or has to be and some of these things i haven't included in some of the drafts i've made since i don't know what's reasonable or canon yet, but this is the gist of it. if i'm missing something vital please let me know

     

    • a name
    • relationship with federation (i.e. satisfied/dissatisfied with state of affairs and current levels of aid/imposition from galactic/district government)
    • council party strengths and voting demographics
    • voter turnouts and estimated levels of voter apathy
    • notable historic events (i.e. periods of high growth or decay, attacks or occupations by bugs or separatists, notable figures or organizations from there, natural disasters)
    • natural environment and atmosphere
    • industries/exports
    • natural resources
    • population
    • GDP
    • population demographics
    • date of establishment
    • travel time to earth at light speed
    • orbital and rotational periods

     

    what i've been taking into consideration

    • oil, fossil fuels, and natural gas will be exceedingly rare, due to the extreme rarity of earth-like planets and planets bearing carbon life
    • coal and oil and natural gas will not exist on terraformed planets. it takes millions of years for natural material to be buried deep enough to form organic fuels
    • colonies will need to be as self-sustainable as possible
      • energy will come from primarily renewable sources (primarily geothermal and hydroelectric when available, supplemented by solar and wind), then nuclear sources
      • the ideal colony will be capable of providing food and clean water for itself. even if self-sufficiency is impossible due to environment and population, the colony should be able to produce enough to supplement its emergency reserves, to be able to survive without import or aid for 1 earth year
    • at this point in time, with the recent failures of the fleet and the mobile infantry and the rise of the progenitor collectors attacking colonies, growth of the arachnid territories, and numerous separatist organizations being established and expanded
      • colonials will be extremely dissatisfied with the current government and eager to create change
      • although voter interest will be high, voter turnout will be historically low due to conditions of destruction in invaded colonies preventing regular electoral procedure, extreme high fatality rates from increased progenitor collector and arachnid attacks, and oppressive separatist regimes limiting freedom of movement and preventing attendance to voting stations
      • colonials will be skeptical of the ability of the federal armed forces to protect them, and will be seeking new options either through party policy change, or private interests and radical organizations

     

    a few already exist on the old forums and the old wiki i've been looking at for reference. one thing that might be worth doing is scouring the old wiki, and ripping off all the page templates so that we have some templates ready to go for our new wiki. wikipedia also has good very detailed templates for planets, countries, and states that we can appropriate if we can't come up with a good one on our own

    http://ackua.site.nfoservers.com/starshiptroopersrp/old/forums/the-vault.29/

    http://starshiptroopersrp.wikia.com/wiki/SSTRP_Wiki

     

    the ideal outcome in my eyes is to have enough established colonies so that we can put them together into districts/sectors, then bring back that old galactic conquest map we used to use, with an added facet of colonial morale and colonial interest affecting economics and resources for each faction

  6. 1 hour ago, Rook said:

    I don't recall the book mentioning prostitution as being legal and considering the Federation comes down hard on crime, I imagine that it would result in jail time (for the pimp) because of the criminal impact it has.

     

    And fines on casinos are based on illegal institutions. A legal and certified casino would have no issue. 

    a large number of street prostitutes don't have "pimps"

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