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Luna

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Behemecoatyl

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  1. At the request for clarification, below is a full listing of the current Ranks within the Medical Division and their IC/OOC responsibilities. ------------------------------------------- TRAINEE (TRN) A Trooper who has expressed interest in joining the Medical Division. A non-trained individual who has been granted a probationary period / trial run. Assigned to one or more fully trained medics, they shadow Medical in the field during drops and work alongside their mentor handling wounded and getting a taste for the day to day life of a medic. After a few drops, their mentor reports to Medical Leadership who then make the decision. If they pass this probationary period, they're promoted to 3Spc. and begin the more advanced training pipeline, CLS/ALS, etc. Third Specialist (3Spc.) A Junior level Medic who has begun the training pipeline within the Division. During this stage they are operating on the frontlines and working to perfect their ALS / CLS skills. They're becoming familiar with their loadouts and the wide array of equipment available to them, as well as how to effectively utilize it. They're assigned to a fully trained Specialist who is responsible for their progression. At all times, they're working to assist their fellow medical personnel both on and off ship. Second Specialist (2Spc.) A Medic who has progressed along the training pipeline for the division. At this point they've become largely familiar with their kit and the various equipment available to them. They're familiar with ALS / CLS procedure and by now would have begun looking into one of the higher certifications / internal specializations that exist within the division. Once one has been selected as the Specialization they wish to pursue, they're assigned to a member of that Specialization - Most commonly the Department Lead (SSpc) who begin familiarizing them with the role and, if applicable, begin training them in the certification. Beginning at this rank, the 2Spc. starts being given additional responsibilities - such as the mentoring of Trainees and 3Spc's. Specialist (Spc.) The bread and butter of the division who make up the bulk of its staff, this is a fully trained Medic who is well-versed in their equipment loadout and medical procedures. By this point they have most likely selected a Specialization to pursue and have begun (or completed) the process of training and certification for their chosen role. The primary role of the Specialist is to function as a mentor and teacher for lower ranking Medics and Trainees, as well as to begin familiarizing them with the internal Specializations that they may one day wish to pursue. Senior Specialist (SSpc.) A Senior Medic that represents a part of Medical's Senior Staff. They are the Leads and Co-Leads of an internal Specialization / Department and at this stage, have taken part in a vast amount of deployments. They're well-versed in their equipment and pharmacology, as well as more advanced medical procedures. They have authority over the Medical Bay at all times and speak as a voice for the Division in the absence of higher leadership. Their primary role is to manage their respective Specialization/Department, including the recruiting of new staff and organizing training for their specialization and the division as a whole. They work closely with Medical's leadership to make decisions and changes that help shape the faction. Master Specialist (MSpc./TSgt.) A veteran of the Division who effectively acts as a third-in-command and provides crucial feedback and services to the division, including hosting trainings and serving as an immediate point of contact for members of the Division as well as the general population of the server. They are responsible for all aspects of the division's daily operations such as recruiting, assisting with technical aspects such as flows and organizational changes. Executive Medical Officer (WO.) The co-lead of the Division and Executive Officer, the XMO serves a critical role for the Division and its members. They function as second-in-command and have full authority to make important decisions on behalf of the faction and its members. They provide crucial feedback and implement changes, they also arrange training sessions and work one-on-one with individual personnel, providing mentoring and coaching when necessary. They assist with the behind-the-scenes technical aspects such as development of the flow system and texture work and serve as an easily accessible point of contact for all matters regarding the Division and its function and maintain a very close line of communication to the Faction Lead. Chief Medical Officer (LT. /CWO.) The primary leader of the Division/Faction. They are responsible for managing the 'bigger picture' of division operations. Their responsibilities cover a wide range, from day-to-day recruitment to expansion of technical aspects such as the flow system / internal organization, to overseeing all of the internal departments and Specializations within the division. They have the final say on all decisions regarding the Division and effectively utilize feedback from the community to maintain a constant state of improvement. Poptart doesn't do a god damn thing. She's a brat and all she does is sit and eat ice cream.
  2. The Individual First Aid Kit (IFAK) is a self-contained miniature hospital that is both lightweight and compact. It contains a multitude of valuable, life-saving equipment that provides the user with the ability to tend to most common injuries encountered during field operations. Upon arriving to their unit, all Mobile Infantry personnel are outfitted with a standard IFAK kit. There are a variety of different kits in existence that may contain additional supplies or quantity of items within. Click here for additional item documentation. The Standard-Issue IFAK contains the following: Hemorrhage Control: x1 | Combat Application Tourniquet (CAT) x2 | Israeli Compression Dressing x2 | Compressed Gauze Rolls x2 | Hemostatic Combat Gauze x1 | Asst. Bandaids (10 Count) x2 | Bolin Chest Seal Drugs: x1 | Sublingual Cyclofenal Strips (10 count - Painkiller) x1 | Saline Wound Wash (500mL) x1 | Burn Gel w/ Lidocaine (100mL) Misc: x1 | Trauma Shears x1 | SAM Splint x1 | Nitrile Gloves (4 Pack) x3 | Asst. Sharpies x1 | ACE Bandage x1 | Casualty Report Card (MIST) x1 | Mini-Roll of Duct Tape admins should give 1 ea. bleed, break, burn, pain
  3. Below is an overview detailing the standard loadout for all Mobile Infantry Medical Personnel. Individual medics are granted some freedom in modifying the amount of items on their loadout for their respective kit and additionally, individuals specializing in a specific role may be granted additional equipment. If it is not on this list, you do not have it unless explicitly authorized by Medical's Senior Staff or explicitly provided prior to a drop or combat operation. Additional information on many of these items and their application can be found under the "Med-Tech Master List' - Medical personnel are expected to familiarize themselves with the tools of their trade. Additional documentation can be found HERE. ------------------------------------------------------------------------------------ WEAPONRY -Morita MK4 Carbine Rifle (10x24mm) -Morita MK3 Service Rifle (10x50mm) -M12 Peacemaker Pistol (10x24mm) -OKC-2290 Infantry Combat Knife -MX-90 Fragmentation Grenades -M30 Colored Smoke Grenades ARMOR & EQUIPMENT -M3 Tactical Helmet -M3 Armored Harness (Gen 2) -AF/PRC-180 Handset Radio -LIFEPAK (including battery and 2 sets of QUIK-COMBO REDI-PAK Electrode Pads) HEMORRHAGE CONTROL -Emergency Trauma Bandages -Combat Gauze -Compressed Gauze -Asst. Chest Seals -Kerlix Dressings -Asst. Tourniquets (incl. Junctional) -Asst. Cravats -Darpafoam Injector -XStat Injector UTENSILS -Cricothyrotomy Kit -Nasopharyngeal Airway Kit -Bag Valve Mask -Transfusion / IV Start Kits -Asst. Needle Kit -Hemostatic clamps -Surgical Utensil Kit (Surgeon Certification Only) -Intraosseous Infusion Kit -Pulse Oximeter -Handheld Plasma Cutter DRUGS -Benadryl -Tranexamic Acid -Promethazine -Morphine -Augmentin -Epinephrine -Cyclofenal Sublingual -Lorazepam (Pre-Dosed Syrette) -Epidrenasorapine (Emergency Usage Only) -Fresh Frozen Plasma (FFP) -Whole Blood Units -Ringer's Lactate Solution -Saline Wound Wash -Chlorhexidine Scrub MISC -High-Output Battery Operated Flashlight -Zip-Stitch Kit -Exo-Sleeve -Asst. SAM Splints -C-Collar -Foldable Stretcher Board -Duct Tape -Fluorescent Red Marking Tape -Medical Tape -Thermal Blanket -Penlight -Nitrile Gloves -Sharpie Markers -Asst. Towels -Portable Oxygen Bottle -Asst. Hot / Cold Packs -Asst. Biohazard Disposal Packs SURGICAL UTENSIL KIT -2x Straight Hemostats Forceps -1x Curved Hemostat Forceps -1x Scalpel Handle #3 -2x Scalpel Blades #10 -1x Needle Probe -1x Pen Light (extra) -1x Scissors -1x Kocher Tweezers -1x Suture Set (extra) -2x Alcohol Wipes -2x Antiseptic BZK Wipes -1x Skin Holder -1x Amputation Blade -2x Amputation Bags
  4. 7th Medical Brigade, 24th Combat Support Center, 67th Medical Detachment - Forward -LifePAK Replacing the Medical Scanner, the LifePAK is an All-in-One machine that monitors blood pressure, heart rate, blood oxygen saturation, amongst others. It's a CPR countdown timer, a portable ECG machine, as well as issues shocks to defibrillate. It's a heavy machine, but issued to all medics for use both on field and ship. -Autodoc Surgical Unit This highly advanced and expensive piece of equipment is the standard, found in all state-of-the-art Federation medical facilities. Aptly dubbed the 'Autodoc' - this machine is a fully autonomous unit that is capable of extremely complex surgical procedures. It contains a full stock of surgical utensils and supplies and utilizes a sophisticated sensor suite which is able to take real-time scans and instantaneously review diagnostic lab work such as biopsies and blood panels. This unit is often found paired with Biotanks for the facilitation of a sterile operation site. -Healing Chamber A cutting-edge piece of equipment found in all state of the art Federation medical facilities, often referred to as 'The Tank' by members of the Federation's armed forces. These chambers range in size and construction but all function on the same concept. The patient is submerged in a sterile nutrient-rich bath that contains key stem cells to facilitate healing and the prevention of infection. Depending on the extent of one's injuries, the patient may also be placed under sedation throughout the length of their stay in the chamber, a feeding tube and catheter may also be administered. Prior to being submerged, a breathing apparatus is secured to the patient. Thousands of microscopic, autonomous surgical nanites are then introduced to the chamber where they carry out extremely sophisticated surgical repair of wounds and/or damaged tissue. For more extensive or large-scale injuries, this unit is often paired with an Autodoc Surgical Unit. -Universal Autoinjector A compact auto-injection device that utilizes single-use ampule cartridges that share a universal, standardized sizing. The needle and cartridge must be replaced following each use and only one cartridge can be loaded at a time. Each ampule contains a pre-measured dosage of a wide variety of medications that may be administered intravenously, intramuscularly, or administered via IV-Push. Once a cartridge has been loaded into the device, it cannot be removed until utilized due to the puncture of an internal safety seal designed to prevent contamination. -XStat Injector A large bore applicator that injects small foam balls into open wound cavities, packing them for emergency hemorrhage control. Upon coming into contact with fluid (such as blood), this foam rapidly expands, taking up all space in the wound cavity and immediately halting external blood loss. Because this is a temporary means of hemorrhage control intended for field-use or pre-op procedures, these foam balls must be removed prior to permanent wound closure. -Biofoam Injector A large bore applicator that injects a self-dissolving biogel directly into a wound cavity. This biogel contains key stem cells that promote rapid healing through tissue re-growth while simultaneously aiding in the prevention of infection by helping to seal the internal wound cavity. This bypasses the need for internal wound closure through self-dissolving sutures. This gel may also be used topically as a general antiseptic and analgesic. HAS BECOME SHIP USE ONLY DUE TO LOW STOCK. -Zipstitch A rapid, non-invasive way of external wound closure. This small adhesive patch is placed on each side of a laceration and possesses extreme tensile strength, significantly greater than that of earlier sutures. When applied to the wound site, a series of zipper-like cords are pulled and locked under tension, permanently sealing the wound. The excess cord may then be cut and a protective dressing placed over the wound site. When used in combination with biogel, this ensures rapid healing of deep lacerations that would ordinarily take four times the length of time for recovery through conventional means. -Bioskin Dubbed "Spray-on Skin" - This bright blue fluid contains a potent mixture of key stem cells and biogel. This fluid is stored in a small cartridge-type canister that is then loaded into an airbrush-like device and sprayed over the wound site. Most commonly used in burn treatment, this treatment will simultaneously prevent infection while being capable of rapid skin re-growth over the course of 1-3 days depending on wound severity. After coating, a protective hydrogel dressing is placed over the delicate new epidermal layer that will then stengthen and harden within the first two hours. -Exo Sleeve An appropriately sized polymer sleeve is fitted over the patient's limb and a small neuro-patch is placed on the temple. The system, powered via the detachable HMI (human-machine interface) is then activated. The sleeve automatically secures itself to the patient and administers a series of nerve-blocking drugs into the appendage. Once fully active, the sleeve takes on the function of the localized muscular-skeletal system, allowing use of the effected appendage while powered and nerve-block is active. The sleeve will remain functional under its own power for approximately 3 hours. Power source: The sleeve features a miniaturized version of the standard Federation MSI-AM241 Multi-Source Nuclear Power Cell. The cell is rated to last 3 hours under standard operating conditions. -Bone Bag This device seals the location of a fracture or break in a bio-fluid filled bag. Upon activation, the bag inflates to form an airtight seal that prevents infection. Once activated and fully inflated, the device administers a local anesthetic to the location. An internal IO device is then implanted into the affected bone where it administers a bone glue directly to the break site. This bio-glue will realign and seal the damaged skeletal structure while promoting rapid healing and cartiledge regrowth over the course of one to several days depending on severity and complexity. -Epidrenasorapine-K2 A ground-breaking medication approved for field-testing by Federation R&D, aptly dubbed 'K2' by the bulk of the Federation's Medical Corps. This is a potent painkiller and stimulant intended for emergency use by the military during combat operations only. The drug works by constricting major blood vessels and drawing blood away from the patient's limbs and toward the center mass, assisting in significantly reducing bleeding from the limbs. This is similar to the body's natural response during hypothermia. This drug also overstimulates the adrenal gland in a controlled method of action, triggering an intense survival instinct often called 'fight-or-fight.' A potent modified ketamine-derived painkiller is combined with this adrenal stimulant, counteracting the sedatory effect. The end result is a significant suppression of pain perception and a highly stimulated adrenal response. This drug is NOT to be used with chest or abdominal wounds due to the risk of cardiac arrest and/or death via blood loss caused by interthoracic or interabdominal pressure. -Cyclofenal An extremely potent non-steroid anti-inflammatory drug and a staple of the Federation's Mobile Infantry Medical Corps, often found in most standard issue IFAK. Cyclofenal comes in rapidly absorbed sublingual strips or less commonly in pre-measured autoinjection syrettes issued to medical personnel, as well as in intravenous form. Cyclofenal is a strong painkiller that is capable of alleviating moderate to severe pain with limited side effects. Its creation was intended to replace outdated or less effective pain-reducing medications on a broader sprectrum and does not possess the sedatory properties of stronger painkillers classed as opioids or dissociative injected anesthetics. -Lithosetrapam "LP" LithosetraPAM ("LP" for short) is an experimental Class IV Benzodiazepine created by [REDACTED] for use by Federation military personnel in combating psychic influence and hysteria. Loosely based off the now-archaic modified strain of Lithium, 'LP' can be successfully administered during or after hysteria caused by psychic influence. Side effects include a total disconnect from psychic ability, nausea, vomiting, headache, hypotension, and a feeling of disassociation. See [ATTACHED] for more details.
  5. 7th Medical Brigade, 24th Combat Support Center, 67th Medical Detachment - Forward "The Valkyries" Biotechs - An overview A Biotech is the name given to any prosthesis or artificial body part within the Federation. They include the following categories: -Optical Biotechs (Prosthetic Eyes) -Limb & Appendage Prosthesis (Artificial arms, legs, hands, feet, fingers, toes) -Maxillae Prosthesis (Artificial jaw / Dental prosthesis) There are currently three tiers of Biotech ranging 1-3, with T1 being the cheapest and therefore most common and easily attainable category. Each tier holds significant advantage over the last, with much of this being primarily cosmetic. How they work: First and foremost, all Biotechs must be authorized and approved by the Trooper's respective Commanding Officer or the Chief Medical Officer and forwarded to the unit's Medical Division. Once appropriate authorization forms have been completed and reviewed, a prefabricated prosthesis is then ordered. For limb prosthesis, highly detailed measurements of the installation site are first taken and a prefabricated prosthesis is then modified and custom fitted to the host. During surgical installation of the biotech, a small neural implant is installed within the host's brain. Its primary role is to serve as a conduit and help communicate the host's natural brain system with artificial limbs that are able to be controlled by the nerve system as though they were an actual part of the human body. In more advanced models, this neural biochip is also responsible for creating tactile sensation and allowing the host to have complete tactile sensation via their biotech. Due to the presence of this biochip, all hosts with an implanted neural chip must receive an injection once a month to prevent rejection by the body. This is administered at any and all Federation medical facilities free of charge. Neurodenazine: Used to fend off auto-defficiency syndrome on implanted biotech neural chips. This is effectively a build-up of glile tissue surrounding the biochip that has been inserted into the host's brain, acting similar to that of a tumor. Once this build-up of glile tissue has occurred, the neural chip can no longer carry out its role as a conduit between the brain's natural systems and the biotech. The end result is the body rejecting the implant in a very violent and painful manner. Due to the dependency on this drug, it is highly sought after by the black market and is one of the most lucrative forms of illegal cargo carried by smugglers. It has been a significant topic of protest and anti-government pushback, often viewed as yet another way the Federation asserts its dominance and control over its population. Optical Prosthesis: An Optical Biotech is an ocular implant or 'artificial eye' that is most often installed in hosts who have suffered extreme trauma resulting in the irreparable damage or loss of one or both eyes. A highly sophisticated piece of equipment, a microprocessor within the implant converts visual data into electrical activity that is then transfered to a neural chip implanted in the host's brain. This chip interprets the data and converts it into discernable patterns of light and dark on a RED-GREEN-BLUE spectrum that is then sent via pulses of electrical data through the optic nerve directly to the brain. The end result is perfect sight akin to that of normal human capability. Prior to installation, the recipient can choose between one of five preset colors for added realism. These colors include blue, green, light brown, dark brown, grey. Tier 1 Biotech: Tier 1 Biotechs are constructed of an advanced lightweight polymer derived ceramic material coated in a honeycomb lattice of graphene. T1 prosthesis operate as a fully functional replacement limb, capable of immediately acknowledging disruption in localized nerve endings and responding to extremely subtle movements. Like all Biotechs, it fully integrates itself with the host's musculoskeletal system through the installation of a neural chip. This is the most easily attainable biotech and the cheapest to produce, making it the most commonly used. A T1 biotech offers the full functionality of a normal limb, however, does not have any tactile sensation - meaning the user does not have a sense of touch or temperature perception. This biotech can be detached and removed by the user if necessary. Tier 2 Biotech: Tier 2 Biotechs are constructed of a significantly stronger carbide-coated titanium alloy that has significantly more strength and weight than that of its T1 counterpart. T2 prosthesis operate as a fully functional replacement limb capable of immediate response to even the most subtle of intended movements. Like all biotechs, it fully integrates itself with the host's musculoskeletal system through the installation of a neural chip. This is a more advanced but still relatively attainable biotech for the majority of the Federation's military personnel and citizenry. A T2 biotech offers the full functionality of a normal limb with light to moderate tactile sensation and temperature perception. Additionally, this limb is coated in a thin layer of synthetic skin derived from a silicone-rubber material. This biotech can be detached and removed by the user if necessary. Tier 3 Biotech: Tier 3 Biotechs represent the cutting edge of technology and the pinnacle of artificial prosthesis. They are constructed from the extremely complex combination of tungsten and boron nitride that is tri-layered in a honeycomb-lattice of graphene. The end result is an extremely lightweight but hard alloy that is non-brittle and extremely durable, capable of withstanding much of the damage found on a battlefield. Like all biotechs, it fully integrates itself with the host's muscoloskeletal system through the installation of a neural chip. This is an extremely advanced and sophisticated piece of equipment that is both expensive and difficult to make, making them far less common than lower tier counterparts. A T3 biotech has full functionality of a normal limb, complete with full tactile sensation and temperature perception. Additionally, it is coated in a live epidermis, the tissue derived from key stem-cells and lab-grown. This biotech cannot be removed without surgery or significant trauma. Known Weaknesses: Both Tier 1 and 2 Biotech implants as well as Ocular Prosthesis are susceptible to the effects of an Electromagnetic Pulse (EMP) and upon coming into contact with such will trigger an automatic preemptive shutdown, resulting in a total lock-up of the affected limb or deactivation of the Optical biotech. This state of lockdown will remain in place for approximately eight minutes while the system undergoes a full diagnostic and restart. This diagnostics period can be aborted and bypassed by holding down on the manual reset switch found inside of a small port within the prosthesis. This will trigger a reactivation following a period of 30 seconds.
  6. 7th Medical Brigade, 24th Combat Support Center, 67th Medical Detachment - Forward --- Certifications - Overview: Certifications within the Medical Division offer a unique opportunity for personnel to advance and take on both additional responsibilities and capabilities. Each certification represents an internalized department within the Division, with each role being led by a member of Medical's Senior Staff. These certifications are present to provide a goal for members of the division to strive for, as well as giving the opportunity for its members to have a more prominent role within the faction and unit as a whole. All certifications are strictly optional and there are no consequences to not choosing one. The Medical Division possesses a multitude of different paths for its members, with ample opportunity to attain leadership roles and manage an internal team. These roles exist as a means of breaking up monotony and stagnation and giving members of the Division a reason to remain active and involved. Note: Existing characters can receive training to qualify for these certifications. Training is conducted by the Senior Specialist of that respective role. Alternatively, players may apply with a new character that has already received training in one of these certifications. However, your application will be held to a higher standard should you choose to do so. Combat Medic: The general entry-level certifications all medical personnel hold, this role encompasses the bulk of the Medical Division and is intended for those who aren't interested in pursuing one of the optional roles, or for those who wish to keep things simple and function as the Medic they're intended to be. The purpose of Combat Medics is to facilitate the application of medical aid to all wounded allies on the battlefield. Biotech Specialist: Biotechs and limb prosthesis represent a significant investment on behalf of the Federation, with the average Class II prosthesis costing between roughly 300,000-500,000 credits. As a result, significant care is placed in ensuring that biotech prosthesis are maintained. These individuals possess significant training in multiple areas concerning biotechs. These include the installation, maintenance and function of the prosthesis themselves, as well as the neural links required to facilitate their function with the human body. For more in-depth or extensive repairs and maintenance, these Specialists will work with specially trained members of an Engineering Division. While not as massive an investment as a Marauder suit, Biotechs still represent a hefty investment by the Federation that is not to be left to the enemy or scavengers. As a result, a standing objective of all Biotech Specialists is the recovery of damaged biotechs and/or the irreparable scuttling of any that cannot be salvaged. Field Surgeon: These few medical personnel are specialized in immediate life-saving surgical procedures during situations where access to proper medical facilities or autodoc surgical equipment is not readily available. These individuals are highly trained in a field that has become increasingly less common with the usage of automated surgical facilities. Surgery-qualified personnel focus on the stabilization of the most critically wounded patients until patient relocation and more significant surgical care can be provided. Psychiatric Specialist: These are standard medical personnel who have undergone special training and certification in Emergency Psychiatry and application of Advanced Psychology. Their primary responsibility is NOT to treat, but instead to evaluate and provide short-term psychiatric care through counseling and medication. Life for a Trooper is a stressful and psychologically damaging one. These Specialists are tasked with carrying out psychiatric evaluations and making the determination on whether or not a Trooper is a ticking time-bomb waiting to pop off, or one who simply needs a shoulder to lean on. Their recommendations are often factored into the decision of whether or not a Trooper is to be transferred for more long-term psychiatric help. ------------ Pararescueman - 'PJ': The 'PJ' represents the top tier of in-field medical capability and combat proficiency. These individuals undergo extensive additional training on advanced life support and combat rescue. These individuals can often be found attached and deployed with standard and Special Forces (OSW) units on the ground, or in the event of a mass casualty scenario or priority casualty (such as a Pathfinder or ranking Officer), they can be called in as an emergency support asset. Their primary role is the stabilization, containment and evacuation of wounded personnel. To facilitate this role in situations that are typically more dire than normal, these individuals have a wider range of equipment at their disposal and are capable of operating more independently. This position has since been retired as an active certification. They exist in our lore as separate detachments.
  7. 7th Medical Brigade, 24th Combat Support Center, 67th Medical Detachment - Forward Hoc Majorum Virtus 'Leighis' s://imgur.com/eEHmi8Ghttps://imgur.com/eEHmi8G -- m/eEHmi8G>? Command Staff Chief Medical Officer CWO. Vika Logan - prim Executive Medical Officer Pending Pending - Reverend Senior Staff TSgt. Carter Sims (CM) - Agent Maryland Medical Personnel Spc. Jason Wells (CM) - Centrix Spc. Verre Valentyne (BT) - caffeine 2Spc. Jack McKenna (PS) - blade Medical Trainees 3Spc. Silver Sweete (TN) - dimov 3Spc. Calvin Trails (TN) - chezburger Support Staff Dr. Berndt Reinmann - Jack Dr. Alicia Softmoore (BT) - slaughter --- LOA Dr. Yang Hui-Ying (PS) - Detective Brawl 2Spc. Svetlana Roloshalt (CM) - Bav Lt. Naomi Vond - poptart Dr. Samuel Sommer (Emergency Medicine) - Deckers 3Spc. Aleksis Vahala (CM) - rhode Certifications Key CM: Combat Medic BT: Biotech Specialist FS: Field Surgeon PS: Psychiatric Specialist X: Activity Status Pending TN: Trainee
  8. Update - Beep Boop Edition! Header: -Callsign/Goddess Lore Added Journal: -Journal log #2 added Relationships: -Minor relationship updates General Information: -Callsign Added -Rank Updated -Weaponry Updated -Specializations added.
  9. I didn't want Vond or Selene on here anyway. Fuck you.
  10. I missed this character. Gen. Brian C. Larsen says "You want a quickie?" ** Dr. Naomi Vond cast a sideways glance toward the Medbay door. "Fraid' you'd be 'too' quick." Gen. Brian C. Larsen says "There are two types of men, Doctor Vond. Those who have a problem with premature ejaculation, and those who don't consider it to be a problem." ** Dr. Naomi Vond stared intently at Larsen, the full weight of her fiery Irish gaze settling fully upon the man. Several moments of silent, prolonged staring ensued before she burst out with quiet laughter. Dr. Naomi Vond says "And which 'a the two might you be, my friend?" Gen. Brian C. Larsen says "I've came to accept the fact that I cum like a busted firehose, Doctor." Gen. Brian C. Larsen says "Anyway - enough talk about my cock. What's up?" ** Dr. Naomi Vond placed a hand upon her hip with a simple hum. Casting a sideways glance throughout the bay. "I haven't an office yet. Shall we relocate to Robert's?" Gen. Brian C. Larsen says "Of course the old fat cunt got himself all set up." Gen. Brian C. Larsen says "Like your tits, by the way. You do something new with them?" ** Dr. Naomi Vond gestures toward her uniform. "The Officer's uniform." Dr. Naomi Vond says "I believe the last time you saw me out of it- I was wearin' Medical Detachment fatigues and that idiotic morale cap." ** Gen. Brian C. Larsen nods. "Well, I like it." He stares at Vond. "I like them." He stares at Vond. Gen. Brian C. Larsen says "Anyway." ** Dr. Naomi Vond returns the stare with a direct, invasive gaze of her own. "Sir." She added simply. Gen. Brian C. Larsen says "Good day, Doctor." Gen. Brian C. Larsen says "Christ she has great tits." ** Gen. Brian C. Larsen stares at Vond. ** Dr. Naomi Vond returns the stare with an unphased, invasive one of her own. The full weight of her fiery Irish gaze settling upon Larsen. ** Maj. Elaine Asper turns around towards Vond. ** Gen. Brian C. Larsen returns the stare. Dr. Naomi Vond says "I did your psych eval." Gen. Brian C. Larsen says "I'd like to evaluate you so me day, honey." Gen. Brian C. Larsen says "What did you say?" Gen. Brian C. Larsen says "On this eval, I mean." Gen. Brian C. Larsen says "Well rounded? Handsome? Strong?" Dr. Naomi Vond says "You did not receive a copy? I presumed the Major General would have reviewed it with you." Gen. Brian C. Larsen says "I seem to recall you accused me of being a psychopath." Gen. Brian C. Larsen says "Me, Asper!" Gen. Brian C. Larsen says "She thinks I lack compassion." ** Dr. Naomi Vond pursed her lips in momentary thought, responding with a casual shake of the head. "Quite the contrary, I believe that was her accusation." Dr. Naomi Vond says "You could argue that I, in fact, defended you." Dr. Naomi Vond says "Fardon was never fond 'a you, sir." Gen. Brian C. Larsen says "No, she wasn't." Dr. Naomi Vond says "Cunt." Gen. Brian C. Larsen says "No, in seriousness, Vond's a good egg." ** Dr. Naomi Vond said flatly. Gen. Brian C. Larsen says "She's a good egg with great melons." Gen. Brian C. Larsen says "Anyway - I'll leave you to your cat fight." Gen. Brian C. Larsen says "Jesus Christ." Gen. Brian C. Larsen says "That gives me a hard on just thinking about it." ** Gen. Brian C. Larsen licks his lips. "Asper and Vond, going at it."
  11. THEY'VE NEVER EVEN INTERACTED!!!!!
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