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Luna

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  1.  

    At the request for clarification, below is a full listing of the current Ranks within the Medical Division and their IC/OOC responsibilities.

     

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    TRAINEE (TRN)

    A Trooper who has expressed interest in joining the Medical Division. A non-trained individual who has been granted a probationary period / trial run. Assigned to one or more fully trained medics, they shadow Medical in the field during drops and work alongside their mentor handling wounded and getting a taste for the day to day life of a medic. After a few drops, their mentor reports to Medical Leadership who then make the decision. If they pass this probationary period, they're promoted to 3Spc. and begin the more advanced training pipeline, CLS/ALS, etc. 

     

    Third Specialist (3Spc.)

    A Junior level Medic who has begun the training pipeline within the Division. During this stage they are operating on the frontlines and working to perfect their ALS / CLS skills. They're becoming familiar with their loadouts and the wide array of equipment available to them, as well as how to effectively utilize it. They're assigned to a fully trained Specialist who is responsible for their progression. At all times, they're working to assist their fellow medical personnel both on and off ship.

     

    Second Specialist (2Spc.)

    A Medic who has progressed along the training pipeline for the division. At this point they've become largely familiar with their kit and the various equipment available to them. They're familiar with ALS / CLS procedure and by now would have begun looking into one of the higher certifications / internal specializations that exist within the division. Once one has been selected as the Specialization they wish to pursue, they're assigned to a member of that Specialization - Most commonly the Department Lead (SSpc) who begin familiarizing them with the role and, if applicable, begin training them in the certification. Beginning at this rank, the 2Spc. starts being given additional responsibilities - such as the mentoring of Trainees and 3Spc's.

     

    Specialist (Spc.)

    The bread and butter of the division who make up the bulk of its staff, this is a fully trained Medic who is well-versed in their equipment loadout and medical procedures. By this point they have most likely selected a Specialization to pursue and have begun (or completed) the process of training and certification for their chosen role. The primary role of the Specialist is to function as a mentor and teacher for lower ranking Medics and Trainees, as well as to begin familiarizing them with the internal Specializations that they may one day wish to pursue. 

     

    Senior Specialist (SSpc.)

    A Senior Medic that represents a part of Medical's Senior Staff. They are the Leads and Co-Leads of an internal Specialization / Department and at this stage, have taken part in a vast amount of deployments. They're well-versed in their equipment and pharmacology, as well as more advanced medical procedures. They have authority over the Medical Bay at all times and speak as a voice for the Division in the absence of higher leadership. Their primary role is to manage their respective Specialization/Department, including the recruiting of new staff and organizing training for their specialization and the division as a whole. They work closely with Medical's leadership to make decisions and changes that help shape the faction.

     

    Master Specialist (MSpc./TSgt.)

    A veteran of the Division who effectively acts as a third-in-command and provides crucial feedback and services to the division, including hosting trainings and serving as an immediate point of contact for members of the Division as well as the general population of the server. They are responsible for all aspects of the division's daily operations such as recruiting, assisting with technical aspects such as flows and organizational changes.

     

    Executive Medical Officer (WO.)

    The co-lead of the Division and Executive Officer, the XMO serves a critical role for the Division and its members. They function as second-in-command and have full authority to make important decisions on behalf of the faction and its members. They provide crucial feedback and implement changes, they also arrange training sessions and work one-on-one with individual personnel, providing mentoring and coaching when necessary. They assist with the behind-the-scenes technical aspects such as development of the flow system and texture work and serve as an easily accessible point of contact for all matters regarding the Division and its function and maintain a very close line of communication to the Faction Lead.

     

    Chief Medical Officer (LT. /CWO.)

    The primary leader of the Division/Faction. They are responsible for managing the 'bigger picture' of division operations. Their responsibilities cover a wide range, from day-to-day recruitment to expansion of technical aspects such as the flow system / internal organization, to overseeing all of the internal departments and Specializations within the division. They have the final say on all decisions regarding the Division and effectively utilize feedback from the community to maintain a constant state of improvement.

     

    Poptart doesn't do a god damn thing. She's a brat and all she does is sit and eat ice cream.

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  2. rsz_multicam-ifak-ii-sekri-usgi-military_1_254871750df8a8b4c3b17564004d9232.jpg

     

    The Individual First Aid Kit (IFAK) is a self-contained miniature hospital that is both lightweight and compact. It contains a multitude of valuable, life-saving equipment that provides the user with the ability to tend to most common injuries encountered during field operations. Upon arriving to their unit, all Mobile Infantry personnel are outfitted with a standard IFAK kit. There are a variety of different kits in existence that may contain additional supplies or quantity of items within.

     

    Click here for additional item documentation.

                                                                                                                               

     

    The Standard-Issue IFAK contains the following:

     

    Hemorrhage Control:

    x1 | Combat Application Tourniquet (CAT)

    x2 | Israeli Compression Dressing

    x2 | Compressed Gauze Rolls

    x2 | Hemostatic Combat Gauze

    x1 | Asst. Bandaids (10 Count)

    x2 | Bolin Chest Seal

     

    Drugs:

    x1 | Sublingual Cyclofenal Strips (10 count - Painkiller)

    x1 | Saline Wound Wash (500mL)

    x1 | Burn Gel w/ Lidocaine (100mL)

     

    Misc:

    x1 | Trauma Shears

    x1 | SAM Splint

    x1 | Nitrile Gloves (4 Pack)

    x3 | Asst. Sharpies

    x1 | ACE Bandage

    x1 | Casualty Report Card (MIST) 

    x1 | Mini-Roll of Duct Tape

     

     

    admins should give 1 ea. bleed, break, burn, pain

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  3. Below is an overview detailing the standard loadout for all Mobile Infantry Medical Personnel. Individual medics are granted some freedom in modifying the amount of items on their loadout for their respective kit and additionally, individuals specializing in a specific role may be granted additional equipment. If it is not on this list, you do not have it unless explicitly authorized by Medical's Senior Staff or explicitly provided prior to a drop or combat operation.

     

    Additional information on many of these items and their application can be found under the "Med-Tech Master List' - Medical personnel are expected to familiarize themselves with the tools of their trade.

     

    Additional documentation can be found HERE.

     

    ------------------------------------------------------------------------------------


    WEAPONRY

    -Morita MK4 Carbine Rifle (10x24mm)

    -Morita MK3 Service Rifle (10x50mm)
    -M12 Peacemaker Pistol (10x24mm)
    -OKC-2290 Infantry Combat Knife
    -MX-90 Fragmentation Grenades
    -M30 Colored Smoke Grenades

     

    ARMOR & EQUIPMENT
    -M3 Tactical Helmet
    -M3 Armored Harness (Gen 2)
    -AF/PRC-180 Handset Radio
    -LIFEPAK (including battery and 2 sets of QUIK-COMBO REDI-PAK Electrode Pads)

     

    HEMORRHAGE CONTROL
    -Emergency Trauma Bandages
    -Combat Gauze
    -Compressed Gauze
    -Asst. Chest Seals
    -Kerlix Dressings
    -Asst. Tourniquets (incl. Junctional)
    -Asst. Cravats
    -Darpafoam Injector
    -XStat Injector

     

    UTENSILS
    -Cricothyrotomy Kit
    -Nasopharyngeal Airway Kit
    -Bag Valve Mask
    -Transfusion / IV Start Kits
    -Asst. Needle Kit

    -Hemostatic clamps
    -Surgical Utensil Kit (Surgeon Certification Only)
    -Intraosseous Infusion Kit
    -Pulse Oximeter

    -Handheld Plasma Cutter

     

    DRUGS
    -Benadryl

    -Tranexamic Acid

    -Promethazine

    -Morphine

    -Augmentin
    -Epinephrine
    -Cyclofenal Sublingual

    -Lorazepam (Pre-Dosed Syrette)
    -Epidrenasorapine (Emergency Usage Only)

    -Fresh Frozen Plasma (FFP)
    -Whole Blood Units
    -Ringer's Lactate Solution

    -Saline Wound Wash

    -Chlorhexidine Scrub


    MISC
    -High-Output Battery Operated Flashlight
    -Zip-Stitch Kit
    -Exo-Sleeve
    -Asst. SAM Splints
    -C-Collar
    -Foldable Stretcher Board
    -Duct Tape
    -Fluorescent Red Marking Tape
    -Medical Tape
    -Thermal Blanket
    -Penlight
    -Nitrile Gloves
    -Sharpie Markers
    -Asst. Towels

    -Portable Oxygen Bottle

    -Asst. Hot / Cold Packs

    -Asst. Biohazard Disposal Packs

     

    SURGICAL UTENSIL KIT

     

    -2x Straight Hemostats Forceps

    -1x Curved Hemostat Forceps

    -1x Scalpel Handle #3

    -2x Scalpel Blades #10

    -1x Needle Probe

    -1x Pen Light (extra)

    -1x Scissors

    -1x Kocher Tweezers

    -1x Suture Set (extra)

    -2x Alcohol Wipes

    -2x Antiseptic BZK Wipes

    -1x Skin Holder

    -1x Amputation Blade

    -2x Amputation Bags

     

     

  4. 7th Medical Brigade, 24th Combat Support Center, 67th Medical Detachment - Forward

     

     

     

    -LifePAK

    Replacing the Medical Scanner, the LifePAK is an All-in-One machine that monitors blood pressure, heart rate, blood oxygen saturation, amongst others. It's a CPR countdown timer, a portable ECG machine, as well as issues shocks to defibrillate. It's a heavy machine, but issued to all medics for use both on field and ship.

     

    -Autodoc Surgical Unit
    This highly advanced and expensive piece of equipment is the standard, found in all state-of-the-art Federation medical facilities. Aptly dubbed the 'Autodoc' - this machine is a fully autonomous unit that is capable of extremely complex surgical procedures. It contains a full stock of surgical utensils and supplies and utilizes a sophisticated sensor suite which is able to take real-time scans and instantaneously review diagnostic lab work such as biopsies and blood panels. This unit is often found paired with Biotanks for the facilitation of a sterile operation site.

     

    -Healing Chamber
    A cutting-edge piece of equipment found in all state of the art Federation medical facilities, often referred to as 'The Tank' by members of the Federation's armed forces. These chambers range in size and construction but all function on the same concept. The patient is submerged in a sterile nutrient-rich bath that contains key stem cells to facilitate healing and the prevention of infection. Depending on the extent of one's injuries, the patient may also be placed under sedation throughout the length of their stay in the chamber, a feeding tube and catheter may also be administered. Prior to being submerged, a breathing apparatus is secured to the patient.  Thousands of microscopic, autonomous surgical nanites are then introduced to the chamber where they carry out extremely sophisticated surgical repair of wounds and/or damaged tissue. For more extensive or large-scale injuries, this unit is often paired with an Autodoc Surgical Unit.

     

    -Universal Autoinjector 

    A compact auto-injection device that utilizes single-use ampule cartridges that share a universal, standardized sizing. The needle and cartridge must be replaced following each use and only one cartridge can be loaded at a time. Each ampule contains a pre-measured dosage of a wide variety of medications that may be administered intravenously, intramuscularly, or administered via IV-Push. Once a cartridge has been loaded into the device, it cannot be removed until utilized due to the puncture of an internal safety seal designed to prevent contamination.

     

    -XStat Injector
    A large bore applicator that injects small foam balls into open wound cavities, packing them for emergency hemorrhage control. Upon coming into contact with fluid (such as blood), this foam rapidly expands, taking up all space in the wound cavity and immediately halting external blood loss. Because this is a temporary means of hemorrhage control intended for field-use or pre-op procedures, these foam balls must be removed prior to permanent wound closure.

     

    -Biofoam Injector
    A large bore applicator that injects a self-dissolving biogel directly into a wound cavity. This biogel contains key stem cells that promote rapid healing through tissue re-growth while simultaneously aiding in the prevention of infection by helping to seal the internal wound cavity. This bypasses the need for internal wound closure through self-dissolving sutures. This gel may also be used topically as a general antiseptic and analgesic. HAS BECOME SHIP USE ONLY DUE TO LOW STOCK.

     

     -Zipstitch
    A rapid, non-invasive way of external wound closure.  This small adhesive patch is placed on each side of a laceration and possesses extreme tensile strength, significantly greater than that of earlier sutures. When applied to the wound site, a series of zipper-like cords are pulled and locked under tension, permanently sealing the wound. The excess cord may then be cut and a protective dressing placed over the wound site. When used in combination with biogel, this ensures rapid healing of deep lacerations that would ordinarily take four times the length of time for recovery through conventional means.

     

    -Bioskin
    Dubbed "Spray-on Skin" - This bright blue fluid contains a potent mixture of key stem cells and biogel. This fluid is stored in a small cartridge-type canister that is then loaded into an airbrush-like device and sprayed over the wound site. Most commonly used in burn treatment, this treatment will simultaneously prevent infection while being capable of rapid skin re-growth over the course of 1-3 days depending on wound severity. After coating, a protective hydrogel dressing is placed over the delicate new epidermal layer that will then stengthen and harden within the first two hours.

     

    -Exo Sleeve
    An appropriately sized polymer sleeve is fitted over the patient's limb and a small neuro-patch is placed on the temple. The system, powered via the detachable HMI (human-machine interface) is then activated. The sleeve automatically secures itself to the patient and administers a series of nerve-blocking drugs into the appendage. Once fully active, the sleeve takes on the function of the localized muscular-skeletal system, allowing use of the effected appendage while powered and nerve-block is active.  The sleeve will remain functional under its own power for approximately 3 hours.
    Power source: The sleeve features a miniaturized version of the standard Federation MSI-AM241 Multi-Source Nuclear Power Cell. The cell is rated to last 3 hours under standard operating conditions.

     

    -Bone Bag
    This device seals the location of a fracture or break in a bio-fluid filled bag. Upon activation, the bag inflates to form an airtight seal that prevents infection. Once activated and fully inflated, the device administers a local anesthetic to the location. An internal IO device is then implanted into the affected bone where it administers a bone glue directly to the break site. This bio-glue will realign and seal the damaged skeletal structure while promoting rapid healing and cartiledge regrowth over the course of one to several days depending on severity and complexity.

     

    -Epidrenasorapine-K2
    A ground-breaking medication approved for field-testing by Federation R&D, aptly dubbed 'K2' by the bulk of the Federation's Medical Corps. This is a potent painkiller and stimulant intended for emergency use by the military during combat operations only. The drug works by constricting major blood vessels and drawing blood away from the patient's limbs and toward the center mass, assisting in significantly reducing bleeding from the limbs. This is similar to the body's natural response during hypothermia. This drug also overstimulates the adrenal gland in a controlled method of action, triggering an intense survival instinct often called 'fight-or-fight.'  A potent modified ketamine-derived painkiller is combined with this adrenal stimulant, counteracting the sedatory effect. The end result is a significant suppression of pain perception and a highly stimulated adrenal response. This drug is NOT to be used with chest or abdominal wounds due to the risk of cardiac arrest and/or death via blood loss caused by interthoracic or interabdominal pressure. 

     

    -Cyclofenal
    An extremely potent non-steroid anti-inflammatory drug and a staple of the Federation's Mobile Infantry Medical Corps, often found in most standard issue IFAK. Cyclofenal comes in rapidly absorbed sublingual strips or less commonly in pre-measured autoinjection syrettes issued to medical personnel, as well as in intravenous form. Cyclofenal is a strong painkiller that is capable of alleviating moderate to severe pain with limited side effects. Its creation was intended to replace outdated or less effective pain-reducing medications on a broader sprectrum and does not possess the sedatory properties of stronger painkillers classed as opioids or dissociative injected anesthetics.


    -Lithosetrapam "LP"
    LithosetraPAM ("LP" for short) is an experimental Class IV Benzodiazepine created by [REDACTED] for use by Federation military personnel in combating psychic influence and hysteria. Loosely based off the now-archaic modified strain of Lithium, 'LP' can be successfully administered during or after hysteria caused by psychic influence. Side effects include a total disconnect from psychic ability, nausea, vomiting, headache, hypotension, and a feeling of disassociation. See [ATTACHED] for more details.

    Spoiler

     

    >> BEGIN MESSAGE
    >> FROM: Cpt. Ashley Graham (MD–PhD)
    >> CC: SICON; Military Intelligence; Research & Development; FULCRUM Sciences; Project Manager
    >> DATE: 0108, 4/19/2297
    >> SUBJECT: LithosetraPAM

    LithosetraPAM ("LP" for short) is an experimental Class IV Benzodiazepine created by [REDACTED] for use by Federation military personnel in combating psychic influence and hysteria. It operates by enhancing the effect of the neurotransmittergamma-aminobutyric acid (GABA) at the GABA Receptor and thereby suppresses the release of Dopamine which is subsequently converted into Noradrenaline, a natural chemical imbalance of this is believed to be the lead cause of bipolar disorder and unexplained rage or aggression. By suppressing the brain's natural creation of this hormone, the drug is able to induce a state of sedation, hypnosis, anxiolytic (anti-anxiety), anticonvulsant, and muscle relaxation. High doses of the drug may also cause anterograde amnesia and dissociation.

     

    This creation of this drug was prompted due to the increase in cases of psychosis believed to be a result of close proximity, physical contact or other forms of interaction with individuals afflicted with psychic abilities. It was loosely based off of the drug Lithium which acts as a mood stabilizer. Until the creation of LithosetraPAM, individuals were treated with large doses of a modified strain of Lithium which was slow to act due to its method of action. LithosetraPAM operates more quickly and directly rectifies the specific effects of psychic influence. The key difference between LithosetraPAM and Lithium is that this drug can be successfully administered during or after hysteria caused by psychic influence, where-as with Lithium it would be too late.

     

    Side-effects vary depending on patient and individuals afflicted with psychic abilities will note the complete and total (but most often temporary) separation from their psychic abilities in addition to a number of other common side effects including but not limited to;

     

     

    • A total inability to perform psychic actions
    • Nausea
    • Vomiting
    • Severe Headache
    • Dissociation with oneself and/or a feeling of emptiness
    • Low Blood Pressure (Hypotension)

     

    For questions, comments or concerns regarding this drug, please contact [REDACTED]

     


     


     

  5. 7th Medical Brigade, 24th Combat Support Center, 67th Medical Detachment - Forward

    "The Valkyries"

    Ge2g5Dc.png

     

     

    Biotechs - An overview

    A Biotech is the name given to any prosthesis or artificial body part within the Federation. They include the following categories:
    -Optical Biotechs (Prosthetic Eyes)
    -Limb & Appendage Prosthesis (Artificial arms, legs, hands, feet, fingers, toes)
    -Maxillae Prosthesis (Artificial jaw / Dental prosthesis)

     

    There are currently three tiers of Biotech ranging 1-3, with T1 being the cheapest and therefore most common and easily attainable category. Each tier holds significant advantage over the last, with much of this being primarily cosmetic. 

     

    How they work:
    First and foremost, all Biotechs must be authorized and approved by the Trooper's respective Commanding Officer or the Chief Medical Officer and forwarded to the unit's Medical Division. Once appropriate authorization forms have been completed and reviewed, a prefabricated prosthesis is then ordered.
    For limb prosthesis, highly detailed measurements of the installation site are first taken and a prefabricated prosthesis is then modified and custom fitted to the host. During surgical installation of the biotech, a small neural implant is installed within the host's brain. Its primary role is to serve as a conduit and help communicate the host's natural brain system with artificial limbs that are able to be controlled by the nerve system as though they were an actual part of the human body. In more advanced models, this neural biochip is also responsible for creating tactile sensation and allowing the host to have complete tactile sensation via their biotech.

    Due to the presence of this biochip, all hosts with an implanted neural chip must receive an injection once a month to prevent rejection by the body. This is administered at any and all Federation medical facilities free of charge.

     

    Neurodenazine: 
    Used to fend off auto-defficiency syndrome on implanted biotech neural chips. This is effectively a build-up of glile tissue surrounding the biochip that has been inserted into the host's brain, acting similar to that of a tumor. Once this build-up of glile tissue has occurred, the neural chip can no longer carry out its role as a conduit between the brain's natural systems and the biotech. The end result is the body rejecting the implant in a very violent and painful manner. Due to the dependency on this drug, it is highly sought after by the black market and is one of the most lucrative forms of illegal cargo carried by smugglers. It has been a significant topic of protest and anti-government pushback, often viewed as yet another way the Federation asserts its dominance and control over its population.

     

    Optical Prosthesis:
    An Optical Biotech is an ocular implant or 'artificial eye' that is most often installed in hosts who have suffered extreme trauma resulting in the irreparable damage or loss of one or both eyes. A highly sophisticated piece of equipment, a microprocessor within the implant converts visual data into electrical activity that is then transfered to a neural chip implanted in the host's brain. This chip interprets the data and converts it into discernable patterns of light  and dark on a RED-GREEN-BLUE spectrum that is then sent via pulses of electrical data through the optic nerve directly to the brain. The end result is perfect sight akin to that of normal human capability. Prior to installation, the recipient can choose between one of five preset colors for added realism. These colors include blue, green, light brown, dark brown, grey. 

     

    Tier 1 Biotech:
    Tier 1 Biotechs are constructed of an advanced lightweight polymer derived ceramic material coated in a honeycomb lattice of graphene. T1 prosthesis operate as a fully functional replacement limb, capable of immediately acknowledging disruption in localized nerve endings and responding to extremely subtle movements. Like all Biotechs, it fully integrates itself with the host's musculoskeletal system through the installation of a neural chip. This is the most easily attainable biotech and the cheapest to produce, making it the most commonly used. A T1 biotech offers the full functionality of a normal limb, however, does not have any tactile sensation - meaning the user does not have a sense of touch or temperature perception.  This biotech can be detached and removed by the user if necessary.

     

    Tier 2 Biotech:
    Tier 2 Biotechs are constructed of a significantly stronger carbide-coated titanium alloy that has significantly more strength and weight than that of its T1 counterpart. T2 prosthesis operate as a fully functional replacement limb capable of immediate response to even the most subtle of intended movements. Like all biotechs, it fully integrates itself with the host's musculoskeletal system through the installation of a neural chip. This is a more advanced but still relatively attainable biotech for the majority of the Federation's military personnel and citizenry. A T2 biotech offers the full functionality of a normal limb with light to moderate tactile sensation and temperature perception. Additionally, this limb is coated in a thin layer of synthetic skin derived from a silicone-rubber material. This biotech can be detached and removed by the user if necessary.

     

    Tier 3 Biotech:
    Tier 3 Biotechs represent the cutting edge of technology and the pinnacle of artificial prosthesis. They are constructed from the extremely complex combination of tungsten and boron nitride that is tri-layered in a honeycomb-lattice of graphene. The end result is an extremely lightweight but hard alloy that is non-brittle and extremely durable, capable of withstanding much of the damage found on a battlefield. Like all biotechs, it fully integrates itself with the host's muscoloskeletal system through the installation of a neural chip. This is an extremely advanced and sophisticated piece of equipment that is both expensive and difficult to make, making them far less common than lower tier counterparts. A T3 biotech has full functionality of a normal limb, complete with full tactile sensation and temperature perception. Additionally, it is coated in a live epidermis, the tissue derived from key stem-cells and lab-grown. This biotech cannot be removed without surgery or significant trauma. 

     

    Known Weaknesses:
    Both Tier 1 and 2 Biotech implants as well as Ocular Prosthesis are susceptible to the effects of an Electromagnetic Pulse (EMP) and upon coming into contact with such will trigger an automatic preemptive shutdown, resulting in a total lock-up of the affected limb or deactivation of the Optical biotech. This state of lockdown will remain in place for approximately eight minutes while the system undergoes a full diagnostic and restart. This diagnostics period can be aborted and bypassed by holding down on the manual reset switch found inside of a small port within the prosthesis. This will trigger a reactivation following a period of 30 seconds.  

     

  6. 7th Medical Brigade, 24th Combat Support Center, 67th Medical Detachment - Forward

     

     

    ---

     

    Certifications - Overview:
    Certifications within the Medical Division offer a unique opportunity for personnel to advance and take on both additional responsibilities and capabilities. Each certification represents an internalized department within the Division, with each role being led by a member of Medical's Senior Staff. These certifications are present to provide a goal for members of the division to strive for, as well as giving the opportunity for its members to have a more prominent role within the faction and unit as a whole. 


    All certifications are strictly optional and there are no consequences to not choosing one. The Medical Division possesses a multitude of different paths for its members, with ample opportunity to attain leadership roles and manage an internal team. These roles exist as a means of breaking up monotony and stagnation and giving members of the Division a reason to remain active and involved.

     

    Note: Existing characters can receive training to qualify for these certifications. Training is conducted by the Senior Specialist of that respective role. Alternatively, players may apply with a new character that has already received training in one of these certifications. However, your application will be held to a higher standard should you choose to do so.

     

     

    Combat Medic:
    The general entry-level certifications all medical personnel hold, this role encompasses the bulk of the Medical Division and is intended for those who aren't interested in pursuing one of the optional roles, or for those who wish to keep things simple and function as the Medic they're intended to be. The purpose of Combat Medics is to facilitate the application of medical aid to all wounded allies on the battlefield. 

     

     

    Biotech Specialist:
    Biotechs and limb prosthesis represent a significant investment on behalf of the Federation, with the average Class II prosthesis costing between roughly 300,000-500,000 credits. As a result, significant care is placed in ensuring that biotech prosthesis are maintained. These individuals possess significant training in multiple areas concerning biotechs. These include the installation, maintenance and function of the prosthesis themselves, as well as the neural links required to facilitate their function with the human body. For more in-depth or extensive repairs and maintenance, these Specialists will work with specially trained members of an Engineering Division. While not as massive an investment as a Marauder suit, Biotechs still represent a hefty investment by the Federation that is not to be left to the enemy or scavengers. As a result, a standing objective of all Biotech Specialists is the recovery of damaged biotechs and/or the irreparable scuttling of any that cannot be salvaged. 

     

     

    Field Surgeon:
    These few medical personnel are specialized in immediate life-saving surgical procedures during situations where access to proper medical facilities or autodoc surgical equipment is not readily available. These individuals are highly trained in a field that has become increasingly less common with the usage of automated surgical facilities. Surgery-qualified personnel focus on the stabilization of the most critically wounded patients until patient relocation and more significant surgical care can be provided.

     

     

    Psychiatric Specialist:
    These are standard medical personnel who have undergone special training and certification in Emergency Psychiatry and application of Advanced Psychology. Their primary responsibility is NOT to treat, but instead to evaluate and provide short-term psychiatric care through counseling and medication. Life for a Trooper is a stressful and psychologically damaging one. These Specialists are tasked with carrying out psychiatric evaluations and making the determination on whether or not a Trooper is a ticking time-bomb waiting to pop off, or one who simply needs a shoulder to lean on. Their recommendations are often factored into the decision of whether or not a Trooper is to be transferred for more long-term psychiatric help.

     

    ------------

     

    Pararescueman - 'PJ':
    The 'PJ' represents the top tier of in-field medical capability and combat proficiency. These individuals undergo extensive additional training on advanced life support and combat rescue. These individuals can often be found attached and deployed with standard and Special Forces (OSW) units on the ground, or in the event of a mass casualty scenario or priority casualty (such as a Pathfinder or ranking Officer), they can be called in as an emergency support asset. Their primary role is the stabilization, containment and evacuation of wounded personnel. To facilitate this role in situations that are typically more dire than normal, these individuals have a wider range of equipment at their disposal and are capable of operating more independently.

     

    This position has since been retired as an active certification. They exist in our lore as separate detachments.
     

  7. Spoiler

     

     

    7th Medical Brigade, 24th Combat Support Center, 67th Medical Detachment - Forward

    6329012f14091b7d0034c9145847d9e31337caaef77b6e076a0e4687e82c2e71__70431.1624466785.jpg

     

    Hoc Majorum Virtus

    'Leighis'

    s://imgur.com/eEHmi8Ghttps://imgur.com/eEHmi8G

    --

     

    m/eEHmi8G>?

    Command Staff

     

    Chief Medical Officer

    CWO. Vika Logan - prim

     

    Executive Medical Officer

    Pending Pending - Reverend

     

    Senior Staff

    TSgt. Carter Sims (CM) - Agent Maryland

     

    Medical Personnel

    Spc. Jason Wells (CM) - Centrix

    Spc. Verre Valentyne (BT) - caffeine

    2Spc. Jack McKenna (PS) - blade

     

    Medical Trainees

    3Spc. Silver Sweete (TN) - dimov

    3Spc. Calvin Trails (TN) - chezburger

     

    Support Staff

    Dr. Berndt Reinmann - Jack

    Dr. Alicia Softmoore (BT) - slaughter

     

    ---

     

    LOA

    Dr. Yang Hui-Ying (PS) - Detective Brawl

    2Spc. Svetlana Roloshalt (CM) - Bav 

    Lt. Naomi Vond - poptart

    Dr. Samuel Sommer (Emergency Medicine) - Deckers

    3Spc. Aleksis Vahala (CM) - rhode

     

     

    Certifications Key

    CM: Combat Medic

    BT: Biotech Specialist

    FS: Field Surgeon

    PS: Psychiatric Specialist

    X: Activity Status Pending

    TN: Trainee

     

  8. Spoiler

     

     

    Update - Beep Boop Edition!

     

    Header:

    -Callsign/Goddess Lore Added

     

    Journal:

    -Journal log #2 added

     

    Relationships:

    -Minor relationship updates

     

    General Information:

    -Callsign Added

    -Rank Updated 

    -Weaponry Updated 

    -Specializations added.

  9. I missed this character.

     

    Gen. Brian C. Larsen says "You want a quickie?"
    ** Dr. Naomi Vond cast a sideways glance toward the Medbay door. "Fraid' you'd be 'too' quick."
    Gen. Brian C. Larsen says "There are two types of men, Doctor Vond. Those who have a problem with premature ejaculation, and those who don't consider it to be a problem."
    ** Dr. Naomi Vond stared intently at Larsen, the full weight of her fiery Irish gaze settling fully upon the man. Several moments of silent, prolonged staring ensued before she burst out with quiet laughter.
    Dr. Naomi Vond says "And which 'a the two might you be, my friend?"
    Gen. Brian C. Larsen says "I've came to accept the fact that I cum like a busted firehose, Doctor."
    Gen. Brian C. Larsen says "Anyway - enough talk about my cock. What's up?"
    ** Dr. Naomi Vond placed a hand upon her hip with a simple hum. Casting a sideways glance throughout the bay. "I haven't an office yet. Shall we relocate to Robert's?"
    Gen. Brian C. Larsen says "Of course the old fat cunt got himself all set up."

     

     

    Gen. Brian C. Larsen says "Like your tits, by the way. You do something new with them?"
    ** Dr. Naomi Vond gestures toward her uniform. "The Officer's uniform."
    Dr. Naomi Vond says "I believe the last time you saw me out of it- I was wearin' Medical Detachment fatigues and that idiotic morale cap."
    ** Gen. Brian C. Larsen nods. "Well, I like it." He stares at Vond. "I like them." He stares at Vond.
    Gen. Brian C. Larsen says "Anyway."
    ** Dr. Naomi Vond returns the stare with a direct, invasive gaze of her own. "Sir." She added simply.
    Gen. Brian C. Larsen says "Good day, Doctor."
     

     

    Gen. Brian C. Larsen says "Christ she has great tits."
    ** Gen. Brian C. Larsen stares at Vond.
    ** Dr. Naomi Vond returns the stare with an unphased, invasive one of her own. The full weight of her fiery Irish gaze settling upon Larsen.
    ** Maj. Elaine Asper turns around towards Vond.
    ** Gen. Brian C. Larsen returns the stare.
    Dr. Naomi Vond says "I did your psych eval."
    Gen. Brian C. Larsen says "I'd like to evaluate you so me day, honey."
    Gen. Brian C. Larsen says "What did you say?"
    Gen. Brian C. Larsen says "On this eval, I mean."
    Gen. Brian C. Larsen says "Well rounded? Handsome? Strong?"
    Dr. Naomi Vond says "You did not receive a copy? I presumed the Major General would have reviewed it with you."
    Gen. Brian C. Larsen says "I seem to recall you accused me of being a psychopath."
    Gen. Brian C. Larsen says "Me, Asper!"
    Gen. Brian C. Larsen says "She thinks I lack compassion."
    ** Dr. Naomi Vond pursed her lips in momentary thought, responding with a casual shake of the head. "Quite the contrary, I believe that was her accusation."
    Dr. Naomi Vond says "You could argue that I, in fact, defended you."
    Dr. Naomi Vond says "Fardon was never fond 'a you, sir."
    Gen. Brian C. Larsen says "No, she wasn't."
    Dr. Naomi Vond says "Cunt."
    Gen. Brian C. Larsen says "No, in seriousness, Vond's a good egg."
    ** Dr. Naomi Vond said flatly.
    Gen. Brian C. Larsen says "She's a good egg with great melons."
    Gen. Brian C. Larsen says "Anyway - I'll leave you to your cat fight."
    Gen. Brian C. Larsen says "Jesus Christ."
    Gen. Brian C. Larsen says "That gives me a hard on just thinking about it."
    ** Gen. Brian C. Larsen licks his lips. "Asper and Vond, going at it."
     

  10. Not a screenshot, but an amazing scene of two old "friends" - This is why I love this character. @Xalphox

     

    Gen. Brian C. Larsen says "You want a quickie?"
    ** Dr. Naomi Vond cast a sideways glance toward the Medbay door. "Fraid' you'd be 'too' quick."
    Gen. Brian C. Larsen says "There are two types of men, Doctor Vond. Those who have a problem with premature ejaculation, and those who don't consider it to be a problem."
    ** Dr. Naomi Vond stared intently at Larsen, the full weight of her fiery Irish gaze settling fully upon the man. Several moments of silent, prolonged staring ensued before she burst out with quiet laughter.
    Dr. Naomi Vond says "And which 'a the two might you be, my friend?"
    Gen. Brian C. Larsen says "I've came to accept the fact that I cum like a busted firehose, Doctor."
    Gen. Brian C. Larsen says "Anyway - enough talk about my cock. What's up?"
    ** Dr. Naomi Vond placed a hand upon her hip with a simple hum. Casting a sideways glance throughout the bay. "I haven't an office yet. Shall we relocate to Robert's?"
    Gen. Brian C. Larsen says "Of course the old fat cunt got himself all set up."

     

    - Some time later -
    Gen. Brian C. Larsen says "Like your tits, by the way. You do something new with them?"
    ** Dr. Naomi Vond gestures toward her uniform. "The Officer's uniform."
    Dr. Naomi Vond says "I believe the last time you saw me out of it- I was wearin' Medical Detachment fatigues and that idiotic morale cap."
    ** Gen. Brian C. Larsen nods. "Well, I like it." He stares at Vond. "I like them." He stares at Vond.
    Gen. Brian C. Larsen says "Anyway."
    ** Dr. Naomi Vond returns the stare with a direct, invasive gaze of her own. "Sir." She added simply.
    Gen. Brian C. Larsen says "Good day, Doctor."

  11.  

    ayKXOtQ.jpg

     

    a-kfDX.gif

     

    Face Claim: Stephanie Joosten

    Theme Song: Highly Suspect - Human

    Battle Song: System of a Down - Aerials

     

    Spoiler

     

     

    Spoiler

     

     

     

     

    RWS_Tarot_07_Chariot.jpg

     

    Overcoming conflicts and moving forward in a positive direction. One needs to keep going on and through sheer hard work and commitment he will be victorious.

     

    When the Chariot card is upright in a Tarot reading, it stands for perseverance, a journey, a rushed decision, adversity, and vengeance. The Chariot card meaning in a Tarot reading is the uniting the opposites. It implies a new motivation to get a stagnant situation moving. It symbolizes that victory is coming and that you are one hundred percent in control of making it happen. You've got this. When the Chariot card is reversed in a Tarot reading, it symbolizes defeat, failure, and being vanquished. It also indicates feelings of being out of control and not on top of a situation. It might also mean it is time to reassess your wants, desires, and goals and make sure everything is in alignment with your best interests. Only then can you forge ahead.

     

     

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    Callsign & Goddess Information:

    Spoiler

    Image result for selene goddess

     

    In Greek mythology, Selene (/sɪˈlni/; Ancient Greek: Σελήνη [selɛ̌ːnɛː] "Moon") is the goddess of the moon. She is the daughter of the Titans Hyperion and Theia, and sister of the sun-god Helios, and Eos, goddess of the dawn. She drives her moon chariot across the heavens.In classical times, Selene was often identified with Artemis, much as her brother, Helios, was identified with Apollo. Selene and Artemis were also associated with Hecate, and all three were regarded as lunar goddesses, but only Selene was regarded as the personification of the moon itself. Her Roman equivalent is Luna.

     

     

     

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

     

    General Information
    Name:
     Kylie S. Alexandria
    Callsign: "Selene"
    Sex: Female
    Age: 21
    Weight: 142lbs.
    Height: 5'5''
    Hair Color: Ebony
    Eye Color: Blue
    Place of Birth: Stockholm, Sweden
    Accent: Heavy Scandinavian
    Orientation: Bisexual
    Marital Status: Married to her Mk. II AEGIS
    Demeanor: Cold Professionalism | Isolated
    Reputation/Known Facts: The newest in a long line of Marauders, Kylie is the younger sister to the distinguished 'Artemis' of the original 112th Marauder Division. 
    Notes: Carrying herself with an aura of cold professionalism, Kylie is projected as the embodiment of focus and commitment to the objective. Displaying uncomfort or uncertainty in prolonged social interaction, the girl clearly has proving herself at the forefront of her mind. To an astute mind, the unending weight residing on her shoulders is something that doesn't seem to be going anywhere.

     

    Health & Status
    Status:
     Alive
    Mental Illnesses: N/A - Social Anxiety
    Physical Disabilities: N/A
    Mental State: Stable - Driven

     

    Professional Information
    Faction:
     47th Mobile Infantry
    Platoon: First Platoon - Marauder Division
    Rank: Specialist
    Role: Marauder - Heavy Combat Support
    Position: Fire Support
    Former: Lance Corporal - 88th Mobile Infantry Div.
    WEAPON(S): M134 Heavy Minigun | Spitfire HMG | Y-Rack | Fists
    OUTFIT: Mark II AEGIS Suit |  Standard MI BDU's & Tactical Vest w/ Trauma Plate Inserts.
    SPECIALIZATIONS: Marauder Mk II AEGIS Operations | Y-Rack | Spitifre HMG | Mark III Morita Variant

    COMMENDATIONS:
    -General Specialization
    -Weapon Specialization (x1)

    -Unit Citation for Bravery (88th Mobile Inf. )

    -Completion of Marauder Candidacy



    Prior Occupation: Student | Bartender
    Known Languages: English, Swedish

     

    Education & Training:

    -High School Diploma

    -Completion of Basic Training - Mobile Infantry

    -Completion of Marauder Candidacy

     

     

    Relationships:

    Spoiler
    Spoiler

     

    Sanity Trusted Respected Warming Up | Neutral | WTF? | Disliked Hated

     

    Kristina Sigrun: "My Lieutenant. She is a tried and hardened Marauder and a role model. She was damaged heavily on my first drop with her. I hope we will have the chance to fight beside each other again. She knew my older sister and the Alexandria name and seems to have taken an interest in my progression because of it. I don't know if she is responsible for me being assigned here, but she was waiting for me. I hope I live up to my name - Her name."

     

    Aaron Holtz "The Master Sergeant for the 112th Mobile Infantry. My first interaction with this man was right after I arrived on ship and was discharged from Medical. It was him running into the Marauder Bay  screaming at Lieutenant Sigrun about 'is it true?' - I did not think he was stable. After being on the receiving end of uncomfortable staring, I understand now that he knew my sister, Sonja. It is very strange being in the same place as her, I do not think it was an accident that I was assigned here. He is odd but his company is nice. I think he really liked her, to engrave his helmet and hold onto her jacket after so long.. Is this what having a brother is like?"

     

    Ajax Drivas"Marauder. Battle Brother. I don't know him well, which is mostly my fault because I have this annoying inability to be able to socialize on the ship.. We've dropped a couple times together now and for some reason it's always him that I end up fighting side by side with. He seems competent. I'd like to maybe get to know him more, I just have to figure out how you talk to people first, apparently that's a thing. I don't know how long he's been with the 112th for. He's taken an invested interest in becoming my 'friend' - I do not know the requirements of this role. He says to 'be a good person' so that is where I have directed my efforts."

     

     

    Journal Logs - Charles H. Upham:

     

    Entry 1)

    Spoiler

    "I feel strange being in this place. It's not the Audie Murphy but the walls don't make a home - the people do. This was "HER" home and her friends and crew. I know I wasn't sent here by accident, that's not how they work. I was told "Alexandria, you're being reassigned to a prestigious unit that lost a Marauder and needs replacement" - I thought it was the chance to finally prove myself, to live up to the Alexandria name and earn my callsign- I was an idiot. I became an involuntary traitor and a pawn for my superiors, a heavily armored Knight that would one day be sent to die to protect the more important piece standing next to it.. War is a hell I never had any plans of living through.'

     

    I've never had friends before. 

    I've never had time for that.

    When the news came to us that she was Killed In Action, I had just finished High School and Dad wasn't a Marauder like mom and those before her but even he understood why I was doing it. "The Alexandria line is an honorable one, Kylie. If you do this, do it for real" they told me. Eighteen years old, I enlisted straight out of school and since that day I have dedicated my entire life to filling her shoes and carrying the name that she helped create.

     

    I'm surprised that this many years later there's still people who remember her and served with her. Master Sergeant Holtz and her- they were close, at least that's what I've been told. She didn't write home much when I was growing up. When she did it was always about finishing school, keeping mother and father out of trouble and making something of myself, never about her friends. He's a strange man, the Master Sergeant. I've seen those eyes before a handful of times- he's seen things, things that should never be seen. I hope he can work through them some day. I don't want to admit it but I think I've started to trust him.

     

    I've been having dreams lately, visions or something. I can't make them stop. I see things, things that aren't there, things that haven't happened. I don't know what triggers them but they're getting harder to hide, harder to wake up from. I'll be deep in conversation and then when I wake up, I'm grabbing someone- like the Master Sergeant. When did you get here? How did you get here? I've known people with PTSD, they saw things too- but.. but this is different. I have to control them, I need to suppress it and like Holtz said- stop overthinking. They'll lock me up if they find out, take away my suit and stick needles in my eyes. Did "she" see things too? Why didn't you tell me, Sonja? I was young but you could've prepared me.."

     

    Entry 2)

    Spoiler

    "It has been some time since I last made an entry. Much has changed and very little of it has been for the better. I have since been promoted multiple times to the rank of Specialist. I do not know what I did to earn the promotions so I am unsure if I will be able to repeat the actions. Lieutenant Sigrun appears to have made a full recovery from her injuries weeks ago. I have been deployed on multiple drops since my last entry, the majority of which I was sent into to provide support to ground forces after they came under heavy assault. 

     

    I feel at home on the battlefield.

    There is no need for manners or smiles.

    Nobody wishes to know who you are or where you're from.

    There is a simplicity in the face of overwhelming odds and the possibility of death. It is a simplicity that I admire. I was never good at socializing and all of my attempts end up with me saying something awkward that does not add value to the conversation. These are skills I was not taught during my childhood or during any of my extensive training. I wonder if she had so much difficulty socializing and making friends? Seeing as how many people know of her and admire her, I do not believe she shared the same difficulty.

     

    We have a new battle frame that the Senior Marauders were instructed to prototype and field test. It is known as the "mini-barbar" suit and appears to have significantly increased firepower and support capabilities than that of the standard Mark II Aegis. Despite these advantages, I do not like it. It is larger, bulky. It does not have hands. If your weapons malfunction or you are required to retrieve casualties or stationary objective-based items. Or if you are required to open bulkhead doors or any other action that requires .. thumbs - you are a liability and cannot conduct those actions. If the new suit is standardized, I will request not to use it unless for scenario-specific operations where a sole focus on fire support is required.

     

    I had another incident with Drivas. I have attempted to limit my contact with other Marauders in the event what happened with Holtz occurs again. Drivas has made it a point to 'get to know me' and due to the increase in interactions, it was only a matter of time until it happened again. I do not think he will mention the incident, as I convinced him I was merely distracted. 

     

    When you spend your entire life focused on a specific goal with nothing else in mind, making no effort to have a personal life, this is the outcome. You become a shell, someone people do not want to talk to, someone who is blind and crippled in the field of social interaction. I will continue to try and remedy this as I 'want' friends, I just don't think I'll be a very good one. I'm not eager for death, it's not something I am actively searching for or have a desire to meet. I simply don't fear it in the ways that other people do, I have nothing keeping me here. My purpose is to save and support as many lives on the field until I no longer can. When it finally happens though, I hope I make her proud.."

     

     

  12. IC:
     
    Name: Kylie Alexandria
    Age: 21
    Gender: F

    Eye Color: Green
    Hair Color: Black
    Height: 5'5''
    Weight: 133lbs
     
    Employment & Background
    Current Rank: Spc.
    Educational History: High School Diploma (Mars Technical Inst.)
    Employment History: The Red Sand Cantina (Bartending)
     

    Service Record:

    Sister to Sonja J. Alexandria - "Artemis" of the 112th Marauders - Acceptance granted into Basic Training.

    Completion of Basic Training ('19)

    Assigned Pvt. - 88th M.I.D. ('19)

    Promoted - Pfc. - ('19)

    Promoted LCpl. - ('19)

    Recommended for Marauder Specialization ('19)

    Marauder Candidacy School (Graduated '21)

    Assigned to [SERVICE REDACTED // Gen. Brian  C. Larsen]

    Rank & Service Record Expunged - Presumed KIA.

    Awaiting Reassignment.


     
    OOC:
    Steam name: Luna
    Steam ID: STEAM_0:0:49753110
    Length of time on Server: 2016-2017(?)
    Time Zone: CST

    Current characters on server: Alison Harper
    Roleplay History: An experienced RPer of 10+ years, partaking in multiple settings such as fantasy, sci-fi, SST, TRP, etc. I played several characters back in the Murphy days.

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