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Durango

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Everything posted by Durango

  1. Official Awards of the Federation Fleet Approved by UCF Board of Admiralty MEDALS Fleet Cross The Fleet Cross is the UCF Fleet's second-highest military decoration awarded for sailors and marines who distinguish themselves for extraordinary heroism in combat with an armed enemy force. It is equivalent to the Infantry Cross. This award must be approved by an RAdm+. Fleet Distinguished Service Medal The Fleet Distinguished Service Medal is presented to sailors and marines to recognize distinguished and exceptionally meritorious service to humanity while serving in a duty or position of great responsibility. Fleet Expeditionary Medal The General Orders of the Board of Admiralty which established the medal states, "The medal will be awarded, to the officers and enlisted men of the Navy who shall have either landed on foreign territory and engaged in operations against armed opposition, or operated in foreign space under circumstances which, after full consideration, shall be deemed to merit special recognition and for which service no campaign medal has been awarded. " Fleet Good Conduct Medal The Good Conduct Medal, each one specific to each of the branches of the UCF Armed Forces, is currently awarded to any active duty enlisted member of the United Citizens Federation military who completes three consecutive years of "honorable and faithful service". Such service implies that a standard enlistment was completed without any NJP(s), disciplinary infractions, or court martial offenses. If a service member commits an offense, the three-year mark "resets" and a service member must perform an additional three years of service without having to be disciplined, before the Good Conduct may be authorized.
  2. Federal Fleet Uniforms Enlisted Crewmember Ship Officer Formal Dress Uniform
  3. History of the Federation Fleet The Federation, being a stellar government of proportions never seen before in human history, requires an immense system to support it and defend it. This is the purpose of the Fleet. Prior to its founding, all extra-planetary transportation and self-defense was conducted by the now defunct Federal Stellar Authority. This organization performed the duties expected of a merchant fleet, ferrying supplies and colonists to and from the newly established colonies, as well as providing basic protection from pirates and seditious elements with its merchant marine force. They were not alone in the galaxy… and whatever was out there was hostile. In response, the nations of Earth - still largely independent under the banner of the United Citizens Federation came to an unprecedented conclusion: If humanity was to survive, it would only be through the unity of all it’s people. Thus, SICON (Strategically Integrated Coalition Of Nations) was formed, unifying all of humanity's military, civic and logistical might under one organization. In response, the FSA was divided into 3 organizations: The naval portion of its military vessels would coalesce into the Federation Fleet, who were charged with defending the worlds of humanity from space, as well as transporting the Mobile Infantry to anywhere in known space. The FSA Marines, and the armies of the Earth were combined to form the Mobile Infantry, who would act as the primary offensive wing of the Federation, and hold mastery over all ground based combat. Finally, the logistical and merchant capacity of the FSA was delegated to the Federal Transit Authority, who would oversee all Colonial expansion and support, as well as supplying the logistics of the Fleet and Mobile Infantry. Following the foundation of the Fleet, it quickly became the premier aspect of SICON’s military might. Consuming 60% of SICON’s entire military budget, the Fleet is viewed as humanity's first, last and greatest line of defense against all that would threaten it, as well as the source of humanity’s pride. Almost universally loved by the populace of the Federation, and equally essential, most of the Sky Marshals who have served throughout the Federations history have been chosen from the admiralty of the Fleet... And it's vessels have been at the forefront of every engagement and campaign fought against the Arachnids, the Skinnies and beyond. From police and merchant fleet, to star-spanning armadas of military might, the history of the Federation is ever expanding. Following its refounding after the reconquest of Earth, the Federation Fleet is now at its strongest. Led by the best and the brightest humanity has to offer, it leads the way to the glorious future that awaits all mankind. The future that only the United Citizens Federation can offer. Will you play your part? Join the Federation Fleet and take your place among the Stars! Service Guarantees Citizenship!
  4. Durango

    Ship Culture

    >>:: Welcome Citizen! >:: ...Initiating Fednet... >:://::>>///..............>::>//>;::......... "The UCF-187 Hiroo Onoda is one of many Federation ships to have developed a unique culture surrounding it's namesake. As Terran History tells, Hiroo Onoda was one of the last soldiers of Imperial Japan to surrender after the Second World War, which ended in 1945. 2Lt Onoda did not surrender his position in the Phillipines until 1974. Thus, the inspiration for the motto "Mori Quam Foedari". Due to studying in similar circles, a later aesthetic affinity for Pacific Theater Second World War Artwork developed by the Onoda's inhabiting crew. Here is some of the artwork that may be on display when the Onoda comes into orbit to protect your planet!" "Would you like to know more?" OOC: This is a thread for posting Fleet Culture material such as artwork. Anything else will be removed.
  5. bohannon got a card and i didnt im glad i left
  6. @Litcoins u tryna battle?
  7. Rap rap r a p r. p rp still the same thing https://m.soundcloud.com/user-610031928/barsdick-dango-prod-hellanoise tell me what u think
  8. Postponed until I can give a fuck about it
  9. OPERATION DEEPWELL Thursday 9/13/2018 9 PM GMT 4 Hour Quest line climax Event Planet Cerus' deepwater ocean dams have failed, the colony is in ruins, and it's people devestated... Why did the dam fail? Who is to blame? Will you answer the call?
  10. THOUSANDS DEAD, COLONY IN RUIN, WHO WILL HELP? The United Citizens Federation's Military Force; The Sixth Fleet Commanded by veteran Fleet Admiral Skye Beringe has mobilized in an effort to assist on the outer rim Colony known as Cerus in the crisis event that four of the planet's recently constructed dams, holding back six different major bodies of water making up almost 86% of the planet. These Dams, constructed during the disastrous Civil Wars to combat a possible food shortage after the war, allowed for industrial farmlands to be secured on the mineral rich soil and sediment that now continues being an oceanfloor oncemore, are now under scrutiny by top Federal Architects who are not ruling out Terrorist acts. Death tolls are estimated in the thousands, collateral damage worth millions of pound. Do you have what it takes to help? Contact your local recruitment center to enlist and do your part to save lives today!
  11. GEN. DANNY MARTIN היית חבר יקר ובן ברית אמיץ במלחמתנו המתמדת למען האנושות, אני תמיד אשמור את הלהבה כל עוד אני חי כדי לעזור לי אלוהים, אני אספר את הסיפור של דני מרטין CPT. DAISY BAILEY הזכרת לי את אמא שלי. הבורבון לא יבוזבז ידידי היקר. אתה מילאת את חובתך ונספת גיבור. אלרד בן דודזון
  12. Durango

    Tiago Sousa

    Updoodled @Ymot Tommy Wort added
  13. 101. LINEN: Two (2) sheets, one (1) pillowcase, and one (1) bedspread/comforter will be issued to each person residing in the Barracks. During periods of cold weather, a blanket will be included in this basic issue. It is the responsibility of each person to clean his/her own linen, with the exception of the comforter. If the comforter requires laundering, the occupant shall so inform the Commanding Officer. In the event that linen is lost or stolen, the occupant shall immediately notify the Commanding Officer. Under most circumstances, lost/stolen linens will be replaced at the occupant’s expense. 102. ELECTRICAL/ELECTRONIC EQUIPMENT: a. Stereos, TV sets, and radios are authorized for use in berthing rooms. Volume of such equipment, however, must be kept to a minimum. After 2200, they shall be operated through headphones, or be turned down low enough not to disturb other barracks residents. If deemed necessary, any superior rank can order any resident to secure electrical or electronic equipment. Repeat offenders will have equipment confiscated, and returned upon check out. b. Hot plates, woks, stoves, grills or any other type of cooking appliances are strictly prohibited for enlisted. Personal microwave ovens of 650 watts or less may be utilized within berthing rooms. They must be kept clean at all times, and will be subject to confiscation if they are not. c. One small refrigerator per room will be provided. d. Use of nuclear devices are prohibited e. Use of heat emitting items such as soldering equipment, acetylene torches, etc. is strictly prohibited. This is not intended to limit use of “low” heat personal items such as electric blankets, irons, and heating pads. These items are allowed, provided they are used sensibly and are in good repair. Any violations of this regulation will result in disciplinary action and immediate confiscation of illegal items. 103. OTHER PROHIBITIONS: a. All drugs other than currently valid prescription pharmaceuticals are strictly prohibited. Over-the-counter medications such as Tylenol and pseusophedrine are not intended to be restricted under this regulation. Contraband substances include, but are not limited to: marijuana, hashish, LSD, amphetamines, or any other illegal substances. Use or possession of such contraband will be processed under the rules of the UCFMJ. b. Pets other than fish are prohibited. Occupants desiring to maintain aquariums must first get approval from the Commanding Officer. c. Firearms, ammunitions, knives with blades over three inches, bow and arrows, and weapons of any kind are prohibited. Weapons of any kind must be checked in with the Ship captain. d. Incense, candles, sparklers, and burning substances of any kind are prohibited. NO SMOKING in any Government facility. Smoking areas are located outside of the Barracks. Smoking is NOT PERMITTED within any duty rooms at any time. Personnel found acting in noncompliance will be subject to disciplinary action. e. Use of portable locking devices, such as door jamming locks, or any type of lock that will prohibit free access to rooms is strictly prohibited. f. Articles of any kind may not be placed on outside window ledges. g. Nails and screws may not be driven into the walls anywhere in the barracks for any purpose. Decorations or other wall hangings may be supported on existing nails only. Any additional holes left behind must be repaired prior to departure. h. Display of pictures, posters, or other articles that may be offensive to individuals viewing from outside the building is strictly prohibited. Displays of lewd, tasteless, or illegal nature including, but not limited to pornography or illicit drugs is not permitted at any time, whether or not visible from outside the room. i. Pornography is strictly prohibited. e. Any Electronic Device which consumes more than 650w of power 104. SAFETY: a. Safety is everyone’s business. Constant awareness of safety, and continuous efforts to identify and eliminate hazards are particularly important. All barracks occupants are tasked with the responsibility of being continually alert for unsafe practices and for putting a stop to them, either personally, or through an immediate report to a superior. While safety regulations are comprehensive, they cannot cover every possible violation of good injury-prevention practices. Common sense and good judgment must be used by everyone. b. The handling of fire fighting equipment is prohibited, except for the purpose of extinguishing a fire. c. Storage of flammable liquids (gasoline, lighter fluid, etc.) in berthing rooms is strictly prohibited. Contact a superior to arrange proper storage of such items. d. The number of electrical outlets shall not be increased by the use of multi-outlet adapters. Surge protectors are authorized. e. Trash cans will be emptied daily. f. Use of any fire or heat emitting devices is prohibited except as provided by these regulations. 106. SECURITY: Each occupant is responsible for the security of his/her own belongings. All rooms must be properly locked when occupants are absent or asleep. To reduce loss from theft, personal lockers, when available, shall be locked at all times when a resident is not in the room. The Command assumes no responsibility for lost or stolen items or money. If a resident believes that his/her room has been inappropriately entered, he/she shall immediately report the incident to the MAA, JOOD, or OOD. 107. PLANTS: Houseplants are authorized in berthing rooms as long as they are kept healthy and trimmed. They must not impinge on roommate’s rights or create hazards by producing mold or harboring insects, etc. 108. ETIQUETTE: Common courtesy dictates that personnel assigned to the same or adjoining rooms cooperate with each other in order to peacefully live together. Honor and respect of each other’s privileges, rights and privacy shall at all times be considered. 109. LUCKY BAG: Any Superior is authorized to confiscate loose gear and articles of clothing left adrift during weekly room inspections. Such items will be placed in the “Lucky Bag Locker” in the Master Sergeant’s office and will be open weekly. Individuals may claim their belongings at lucky bag sales held at least quarterly. Any gear or clothing not claimed by the owner at that time will either be sold or otherwise discarded. Notification of lucky bag sales will be disseminated to all local commands, including in-port ships, at least one week prior to date 110. RESPONSIBILITY: a. Occupants of rooms within the ship are responsible for maintaining the rooms they are assigned, and for picking up the common areas they use. The senior resident in each room shall be responsible for ensuring that the following routine is carried out. (1) Work days prior to 0715, beds shall be made up neatly, loose gear stowed in lockers, deck cleaned, trash cans emptied. Weekly MAA inspections will be held on a random basis. (2) Bi-Weekly or prior to Commanding Officer’s Material Inspection, all equipment and furnishings shall be dusted, window sills cleaned, head fixtures polished, and all carpeted floors vacuumed and floors in the head swabbed. b. The sighting of any vermin or insect pests in any room or common area shall be reported promptly to a superior. The responsibility is usually carried out through the use of contract cleaners. Barracks residents are tasked with the responsibility of notifying a superior if areas are not being adequately cleaned. Residents shall NOT interfere with outside cleaners. If problems exist, notify a superior. 111. GEAR ADRIFT: Gear adrift is defined, as any personal item not properly stowed within personal or communal spaces. Personal belongings which cannot be stowed away in personal or communal locker (large stereos, trunks, etc.) are allowed in Barracks rooms provided their stowage does not create an overly cluttered room. NCOs and Officers determine when personal belongings in a room are excessive and notifies the occupants to remove or restow their belongings. Any gear adrift will be confiscated and placed in the “Lucky Bag”. 112. HOUSEKEEPING: a. Duty personnel are responsible for the condition of their respective duty rooms. The NCO staff is responsible for ensuring crew duty rooms and lounges are kept tidy, and the Senior Officer is responsible for the same with officer duty rooms and the wardroom. b. Operations permitting, personnel shall make their racks (minimum of comforter and pillow) prior to departing in the morning, and shall place used linen in the appropriate bin. c. Problems with duty rooms should be addressed to the chain of command as soon as feasible, as inadequate sleeping facilities impact on safety of flight.
  14. Durango

    Tiago Sousa

    "Ai, where the fuck we goin' mang?" -Sousa during Basic, 2298 Basic Information Name: Tiago Juan Sousa Place of Birth: Anchorage, Terra Date of Birth: May 25th Age: 19 Gender: Male Height: 5'11" Physical Description: Weight: 195 lbs Hair colour: Black Eye colour: Green Military Information Rank: Private Branch: Mobile Infantry Date of Enlistment: 05/25/2298 Years of Service: .5 Service Record: Enlisted at Recruiting Station UCF-SS 336 "Gerald Ford", 6 months training on Iskander, assigned to the 112th Infantry, Alpha Company, Alpha Platoon Personal Information Family: Backstory: Born in Anchorage during an off-season period to a working-class travelling family, Tiago admired and respected his parents. Being the child of spacers, in a large family, Tiago was raised a lot by his Grandmother in Anchorage while his parents were away. He attended schooling there with his siblings, being educated formally until grade 10, where he would work a contract out with a large trading company that would now be known as a piece of the Colonial Confederation, his family's then employer. However, his Grandmother insisted upon speaking Portugese, the language of her grandfather, in her household. Allowing Tiago to adopt many South American niches. He would accompany his Father, Mother and older siblings in the work field as a laborer disassembling and retrofitting old starships. Still being new, he was not allowed to tackle some of the bigger or more skilled tasks that his siblings, who had long been certified in certain skillsets could. Often receiving the "grunt" work, Tiago became increasingly frustrated by his family members. Despite proving his worth to the crew as a hard worker, his circumstances never changed. Things seemed to only worsen as news arrived of his Grandmother's passing. She had been on Terra when it fell, along with three of Tiago's younger siblings. His parents fell into a deep depression. His mother, completely inconsolable. They began to lose contracts. Work dried up. Soon, his Father and brothers anchored at a local station near Hesperus, using their remaining coin to purchase some property to double as a domicile and a hardware repair shop. Fed up with the circumstances set before himself, and of age, Tiago enlisted in Federal Service. Characteristics: Bull-headed, Brash, Quick to Anger, Compassionate, AMPED Strengths & Weaknesses: Tiago is often times known to jump the gun, he will often rush into situations with little to no knowledge of the situation. He has a weakness for the female form, and a vice for drinking, drugs, and partying. He is a hardworker, determined and physically capable. Other Information: brazil sucks Personal Relationships Rick Wilmot - Who? I think I might've served with him once or twice.. Nothing really comes to mind, mang. Friendly | Liked | Neutral | Disliked | Hated
  15. i thought they interacted dw about it if im mistaken
  16. Add Elrad Davidson & "ULTIMATE VR ARCADE: For Children 12+"
  17. I updoodled this. I'll add you if Davidson knows of you.
  18. Greetings all, It displeases me to inform you that we've hit a lull here. Both myself and @F r a n c o have had a rather rough increase in IRL activities which have kept us busy. I myself am currently on the road traveling for a new job I've just finished training for, and now I get to try my hand at being in charge of my crew and really fucking things up :D. As life on the road does, things get tricky as far as staying connected. Naturally, without the presence of leadership both ICly and OOCly, population will decline. Just as well, the halt of the storyline will result in the same. So I'm afraid I'm just going to have to tell you how we're going to fix things. The Civil War Finale The Campaign starts July 8th. This Campaign will be the assault on Sanctuary, Capture/Killing of Admiral Erin O'Brien, and finally the end of the Federal Civil War storyline. It will be personally handled by Franco, Orwell, and Myself. With some assistance from helper monkeys, as usual. More information on that will be released in it's own thread. Content Currently, our noble developer has been contracted out to begin work on a roadmap. I will not go into heavy detail as some of it is a surprise, just know that this roadmap will see the release of content every month if not every other month for the next year. Ultimately, we will completely revamp and revitalize SSTRP just as Xal did the past year with SStwoRP. I can also tell you that these new pieces of content will not just "show up", and will actually be ICly developed, tested, and cleared for field usage. These items include sweps, entities, vehicles, models, and even possibly a new game mode. I hope this eases some of you who may be distressed by the lull as of recent, and excites you for what is to come. Your Obedient Servant, Durango
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