Fitz Posted March 20, 2018 Author Report Share Posted March 20, 2018 1 hour ago, Lalatina said: But the 112th is a S p e c i a l F o r c e s U n i t. No matter how special we may be - not special -, I believe a unit that makes as many terrific mistakes as the 112th would have a very high death rate. Link to comment
Rook Posted March 20, 2018 Report Share Posted March 20, 2018 Imma just leave this here: http://ackua.site.nfoservers.com/starshiptroopersrp/old/threads/how-perma-character-kills-work-on-sstrp.1140/ 1 Link to comment
Archer Posted March 20, 2018 Report Share Posted March 20, 2018 @Durango they take 6 hours because i let the drop lead decide what to do at least i try to stay faithful to the canon and atmosphere of sst rather than doing shit like 'oi cunt lookit a company of ragtag insurgents is successfully fighting off a planetary bug invasion but is also fighting the MI and losing because plot armor' @Fitz most of my PKs have been admin or player throwaways i can PK people for all i fucking care every event but y'all will cry and understandably leave because (nonexistant) character development will be clapped every day people like pk's and all but when it's their ass on the line, they won't like it that much then again, we can't do without pks at all 2 Link to comment
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