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Engineering PAC Thread


Cipher

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Engineering PAC Mega thread


 

Engineering Standard Kit

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WIP!

 

Rank Patches: 

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Patch Model: https://dl.dropbox.com/s/lk3ginfiwv3aolk/sstpatch.obj?dl=1

Third Specialist Texture: http://i.imgur.com/HK8tx87.png

Second Specialist Texture: http://i.imgur.com/MPz4yKo.png

Specialist Texture: http://i.imgur.com/X0oelcw.png

 

Instructions: To be worn on the character's left upper arm. Create a new model in PAC editor, in the model section paste the model link provided. In the material section paste in the desired texture link provided.

 

 

 

Engineering Mask

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olgZgJp.png

Update: "M97 Closed Cycle Breathing System"

 

Load by URL: https://pastebin.com/aQUQYZD6

Federal Grey Texture: https://i.imgur.com/6Zyfgby.png

Woodland Texture: https://i.imgur.com/kn3w2p7.png

Engineer Yellow Texture: HQv0kvW.png

 

The mask can be toggled by binding a key to bind <key> "pac_event Gasmask 2" and pressing the key you bound. The save itself is my entire default load out. You can add or remove things as you please. It may need some adjusting to your personal model.

 

Urban Pants and Arms.

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QtfhRXl.png

 

Update: Urban camo sleeves to be used with engineer vest.

 

Create a sub material by right clicking and selecting model>submaterial. Under the material section use "models/sstrpnet/mi/top_urban". Under sub material ID select "models/sstrp/top_mi". The legs will just need to be set normally using the easy body group tool. Your body group for the body section needs to be set to the default.

 

Leather Jacket with beret

 

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