Cipher Posted January 17, 2019 Report Share Posted January 17, 2019 Engineering PAC Mega thread Engineering Standard Kit Spoiler WIP! Rank Patches: Spoiler Patch Model: https://dl.dropbox.com/s/lk3ginfiwv3aolk/sstpatch.obj?dl=1 Third Specialist Texture: http://i.imgur.com/HK8tx87.png Second Specialist Texture: http://i.imgur.com/MPz4yKo.png Specialist Texture: http://i.imgur.com/X0oelcw.png Instructions: To be worn on the character's left upper arm. Create a new model in PAC editor, in the model section paste the model link provided. In the material section paste in the desired texture link provided. Engineering Mask Spoiler Update: "M97 Closed Cycle Breathing System" Load by URL: https://pastebin.com/aQUQYZD6 Federal Grey Texture: https://i.imgur.com/6Zyfgby.png Woodland Texture: https://i.imgur.com/kn3w2p7.png Engineer Yellow Texture: The mask can be toggled by binding a key to bind <key> "pac_event Gasmask 2" and pressing the key you bound. The save itself is my entire default load out. You can add or remove things as you please. It may need some adjusting to your personal model. Urban Pants and Arms. Spoiler Update: Urban camo sleeves to be used with engineer vest. Create a sub material by right clicking and selecting model>submaterial. Under the material section use "models/sstrpnet/mi/top_urban". Under sub material ID select "models/sstrp/top_mi". The legs will just need to be set normally using the easy body group tool. Your body group for the body section needs to be set to the default. Leather Jacket with beret Spoiler Male Link: https://www.dropbox.com/s/czkp05bpf6jlnbj/jacket male.txt?dl=1 Female Link: https://www.dropbox.com/s/s0hosud5ynpiyvf/jacket female.txt?dl=1 1 Link to comment
rarewatch Posted January 17, 2019 Report Share Posted January 17, 2019 This makes me cum Link to comment
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