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Psychic Classification C -- Memory Men


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Psychic Classification Type C

Memory Man

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What is a Memory Man?

Memory Men are the ones who see into the past of an object, or into the thoughts of any man. They remember everything, and forget nothing. These operatives specialize in Psychometry.

 

What exactly can a Memory Man do?

This classification of psychic is a professional in the realm of psychometry. This is the ability to sense impressions and images from objects due to the psychic energies left behind on them. Now, this is far more than it might seem on the surface. This means that the operative can ‘feel’ the history of an object, and how it might have been used, or perhaps, how it may have lived and died.

 

In addition to this, Memory Men make some of the best interrogation experts in the galaxy. With their ability to retrieve information from a subject's mind second to none, this is incredibly useful to the Federation when Citizen’s lives count on precious Intel.

 

 Adding onto this incredible list of feats, most Memory Men have eidetic memory. Now, what this means is that an operative has perfect memory. One might read a manual, and be able to tell you every single detail of the manual, from entire paragraphs, to a simple stain or tear, or the slightest imperfection they might notice. This vast expanse of knowledge comes at a cost, however, as this inability to forget can drive a Memory Man mad.

 

And to top this, Memory Men are, in essence, human supercomputers. They can take calculations and equations that might make Einstein himself pull out the pen and paper, and solve it in their minds in mere moments.

 

(Credit Nyx)

Memory Man Skills & Levels

Touch of Truth:

  • An innate ability for memory men, they hold a natural mastery over recognizing body language. This compounds with the ability to sense through direct contact if someone is lying.

  • Psychometry:

Ability to ‘feel’ out the psychic energies left on an object through direct skin connection with the object and recall memories from the object.

 

1/4 - You can ‘feel’ out memories pertaining to objects with short histories. Psychics will often experience nosebleeds and headaches trying to locate precise memories. Worse effects depending on the level of psionic energies embedded with the object they’re ‘connecting’ with.

 

2/4  - You can ‘connect’ with objects and pull memories from sentient beings. At this stage, a memory man can sloppily pull memories from sentient beings, with risk of damaging the mind being read. At this level, reading objects has been refined into a precision movement.

 

3/4 -  You’ve learnt mental illusions and how they can aid in psychic dives with both objects and beings, you are altogether more experienced with sensing memories. ( + 5 to rolls on objects, + 10 to rolls on sentient beings.)

 

4/4 - With the aid of mental illusions throughout dives you’re able to more precisely maneuver a psychic dive. You can interface with the mind of a human, and pull precise memories. 

Xeno Psychometry: 

  • Ability to ‘feel’ out psychic energies embedded into the minds of non-human species to put together a history.

 

1/3 - At this level, it’s an extremely painful endeavor. You can ascertain rough memories, though they’re barely legible and often time don’t make much, if any sense. 

 

2/3 - You can translate memories from an alien mind, although it is heavily taxing. Reading aliens is no longer seeing emotions and rough experiences, it's now refined to the point of making out snippets of precise details from a scene.

 

3/3 - You can navigate a foriegn mind with precision now. While all may not make sense, it is now possible to read complete memories from an alien mind instead of the previous snippets.

Geospatial Psychometry

  • Ability to ‘feel’ out memories in a large area through direct contact; While a normal dive may be looking at a stroke of the brush, this is looking at the whole canvas.

 

1/3 - You’re able through physical contact to read the collective memories of an area! This comes at a risk of backlash, and details stream in with less precision. (25 Meters)

 

2/3 - You’re more practiced with the ability and are able to compartmentalize sects of information as it flows in. You can pull more accurate information from these dives now.

 

3/3 - It’s now possible to pull memories from a wider area than before, although the chance of backlash still hangs as a serious risk. (30 meters.)

 

 

Memory Alteration:

  • Ability to alter memories as they are perceived by a sentient being through direct skin connections.

 

1//3  - You can change how a sentient being recalls details from a rough time period. Severe migraines are common alongside ORANGE tier backlash as the subject is learnt.

 

2/3 - At this level, you’re acting more efficiently in isolating specific memories for alteration. Although, it is still straining to alter how they’re recalled.

 

3/3 -  Holding a greater level of discipline, larger scale edits can be made to the particular memory of an individual. Blotting out, or changing entire details, whereas before they could only be tweaked.

Memory Removal:

  • The ability to remove particular memories from an individual living being. A useful tool, if particularly taxing on both the psychic and subject.


 

1/3 - A rough tool, you can remove memories from an individual, however little, if any control is possessed. Wiping out other memories on accident is common, and the toll it takes on a subject is heavy.

 

2/3 - You’re honing the skill to be more precise. At this level, you can remove rough time periods such as a particular day, and the toll it takes on a subject is eased.

 

3/3 - It’s possible to isolate precise memories, minutes from a day’s worth of operation and remove them as needed.

Psychic Masking:

  • Ability to alter the psychic energies connected to an object and make it impossible for another psychic to read them.

 

1/1 - You can alter recent psychic energies connected to an object(s) and make it harder, to impossible for another psychic to uncover any events from them. It can be relatively simple to strenuous on the psychic depending on how recent the energies are.

 

Physical Senses:

  • An ability wherein a memory man can understand physical aspects about a sentient being like their heart rate, height, bleeding and total fluids.

 

1/3 - You can, through direct contact, interact with a soldier’s psychic energies and read from them information about their physical status, heartbeat. This is a rough ‘outline’ of the individual.

 

2/3 - A more precise outline is possible. Effectively, a memory man is able to serve the function of a medical scanner in lieu of one. 

 

3/3 - A rough projection is possible to be ascertained on non-human creatures' core vitals. Without a sufficient understanding of xenobiology the information gleaned is still confusing to the human reader.

 

 

Memory Projection:

  • Ability to project one subject’s memories onto another subject.

 

1/3 - You can copy the psychic energies of an object and replicate it onto another object. This is a strenuous task to perform, as you must first find the exact energies and events, then like a cartographer, map them onto an object.

 

2/3 - You can mimic the psychic energies, the thoughts of a sentient being and then move them onto another object. Copying the energies of an object onto another object is far easier at this stage.

 

3/3 - You can project events as experienced by an individual, or your own experiences to another individual.

 

Memory Implantation:

  • Ability to create, and implant a foriegn memory into the mind of another sentient being.

 

1/5 - You’re taking baby steps into memory implantation. At tier one, even creating a memory to implant into a mind is taxing. Moving it through a psychic connection from one mind to another is another story, and is usually a failure.

 

2/5 - Creating a simplistic memory is more achievable now. Now, the focus is shifting onto the connection between two minds and creating a timeline on when to implant the memory.

 

3/5 - You’ve disciplined creating a false memory to the point that it’s no longer the main concern; Instead now you work on transporting the memory from one mind to another. Oftentimes it causes a severe toll on the being receiving the memory.

 

4/5 - Legibility is no longer an issue, it’s now possible to maneuver a memory from one mind into another. These are simplistic at best.

 

5/5 - More well-thought out memories can be implanted into the mind of another being. While still heavily taxing, it’s now possible to use this skill to suggest a bond, or even ideas to another being.

 

(OOC Note: These are guidelines. Some psychics develop uniquely and may possess psychic talents individual to them. Some may be attuned better with projecting memories to other minds, but be unable to implant memories.)
 


 


 

 

 


 

 

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