Deadeye Posted October 1, 2017 Report Share Posted October 1, 2017 So I'm looking to revive Xal's idea of miniature fighters to give the illusion of long distance travel, allowing for some pretty cool operations. This includes new ship models. Feel free to give feedback as I go through and potentially brainstorm how we could implement something like this. https://gyazo.com/b03df5622fb3db210284061103cb428b https://gyazo.com/f60ada356e03a88055b7991da5f34074 3 Link to comment
Deadeye Posted October 1, 2017 Author Report Share Posted October 1, 2017 Shiloh from SST 3 Link to comment
Deadeye Posted October 2, 2017 Author Report Share Posted October 2, 2017 They're all flyable btw https://i.gyazo.com/31b1abdb3e23d3e13bdafbfc48ea8cc0.mp4 https://i.gyazo.com/2fc7dd5203eddd8043218a7a9c63569f.mp4 https://i.gyazo.com/a29dd4644817eca17fd1f9dc176de388.mp4 https://i.gyazo.com/836a0b4278467710b0000d97af478a52.mp4 https://i.gyazo.com/7375a60b01dd15ba28f6dff3b228019a.mp4 Link to comment
Deadeye Posted October 2, 2017 Author Report Share Posted October 2, 2017 All flyable Fed transports side-by-side (Athena, Star, Saratoga, Shiloh, Corvette) Flyable TAC fighters for scale. Next up, bugs. 2 Link to comment
Deadeye Posted October 2, 2017 Author Report Share Posted October 2, 2017 Moved thread out of staff forums. Seems more of a thing the whole community should get an opinion on. Link to comment
Cronk Posted October 2, 2017 Report Share Posted October 2, 2017 Where's my Methuselah!? I WANT TO LIVE OUT MY CHRONICLES RP DREAMS! Link to comment
Deadeye Posted October 2, 2017 Author Report Share Posted October 2, 2017 Ok I'll do the methuselahhhh when I get home. Then I'll work on bug ships. Ffs 1 1 Link to comment
Deadeye Posted October 3, 2017 Author Report Share Posted October 3, 2017 there, flyable Link to comment
Deadeye Posted October 4, 2017 Author Report Share Posted October 4, 2017 Uh oh... https://i.gyazo.com/346a38b9fdd28a0c5ac70dcdcf465bad.mp4 https://i.gyazo.com/3e13314ab3bf344d60f248089e91bcd0.mp4 https://i.gyazo.com/4fe57c92b657871deb046b55e4778f18.mp4 Bugs are done and flyable. 1 Link to comment
El Excellente Posted October 4, 2017 Report Share Posted October 4, 2017 do you need me to rescale the arachnid warriors Link to comment
Deadeye Posted October 4, 2017 Author Report Share Posted October 4, 2017 Not a bad idea. Actually have carpet bomb missions or something..... Wonder if smaller arachnids cause less lag too Link to comment
Deadeye Posted October 6, 2017 Author Report Share Posted October 6, 2017 DID ANYONE ASK FOR A FULLY CGI MODEL OF THE RODGER YOUNG??? too bad it's way too big for source to ever handle......... on the other hand we have a new dropship model 1 Link to comment
Rook Posted October 6, 2017 Report Share Posted October 6, 2017 Is it possible to rig these things to explode? Link to comment
Deadeye Posted October 8, 2017 Author Report Share Posted October 8, 2017 http://steamcommunity.com/sharedfiles/filedetails/?id=1159309049 give it a try boys Link to comment
Kris Posted October 9, 2017 Report Share Posted October 9, 2017 Got them Tested Them Love Them. Dropship and Athena are my favourite. Wonderful work! Link to comment
Tonic Posted October 9, 2017 Report Share Posted October 9, 2017 What're the key binds to work all the Dropships features? Also @Xalphox please implement this quickly if only for the amazing dropship! Link to comment
Kris Posted October 9, 2017 Report Share Posted October 9, 2017 56 minutes ago, Tonic said: What're the key binds to work all the Dropships features? Also @Xalphox please implement this quickly if only for the amazing dropship! From my slight testing with it here are my somewhat accurate bindings for it? Mouse 1: Primary Fire Mouse 2: Secondary Fire (Missiles) Shift: Increase speed/ Lower dropship ramp It was a bit of weird testing with me. Link to comment
Deadeye Posted October 9, 2017 Author Report Share Posted October 9, 2017 Oh I forgot to mention, to fly the dropship you have to enter via the circle hatch looking thing on the head of the cockpit. And yes basically what Kris said. Also press Alt to get an inside look to see when your ramp is open/closed. Link to comment
Rook Posted October 10, 2017 Report Share Posted October 10, 2017 I can't wait to finally try these badboys out! Link to comment
Rook Posted October 10, 2017 Report Share Posted October 10, 2017 They work nicely! My only grievance is that the TAC have too much health. It's hard to perform a dogfight when it's nigh impossible to shoot the enemy down. Link to comment
Deadeye Posted October 11, 2017 Author Report Share Posted October 11, 2017 18 hours ago, Rook said: They work nicely! My only grievance is that the TAC have too much health. It's hard to perform a dogfight when it's nigh impossible to shoot the enemy down. They now have the same health as bug fighters Link to comment
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